XCOM 2
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Bug Fixes Pack - War of the Chosen Edition
   
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Description
Here is my bugfixes collection for WotC
Items (40)
(WOTC) Zip Mode Combat Protocol Camera Fix
Created by PZ
A tiny mod to fix a tiny (but annoying) problem. If you're using zip mode, the default camera for Combat Protocol shows a close-up of your Specialist, but by the time the camera cuts away, the Gremlin is already at the target, and the whole thing just look...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Device DoT Fix
Created by CaptainRichard
What would you say if I told you that a tank can be poisoned? Skeptical? I thought you might be. Fortunately, I have video proof. If you don't want to watch or aren't sure what you're looking at, I'll explain. That was Christopher Odd's WOTC Season 2 playt...
Ever Vigilant Bugfixes WOTC
Created by Juravis
Units that have not been revealed to XCOM (activated) will no longer use Overwatch. Solves a myriad of problems including units in the fog of war who have not been engaged showing up flyover text, giving you their exact position. This mod is only useful if...
High Ground Gives Defense (WotC)
Created by CastledCard
Gives units lower than the target they're shooting at a -10 aim penalty. I haven't tried it myself, but it sounds like it's not compatible with EU Aim Roll. https://i.imgur.com/fVVaDCS.gif/...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Missing Packages Fix - Parcels and Maps Edition
Created by ∑3245
This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skippe...
Recruit Multiple Heroes From All
Created by RealityMachina
Actually gain your second (or more) faction hero from all factions. Context: the vanilla check for the extra faction hero reward has the requirement that the faction that offers it must be the first faction you met. This means if you met the Reapers first,...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
Spectre Vanish Fix
Created by dotvhs
Now Spectre reveals himself when shooting. On the XCOM2 wiki you can read that Spectre is being revealed when using any non-movement action. Which was not true, but with this mod it becomes a reality. Compatibility This should be compatible with everything...
Stop Suppressing The Lost AI Fix
Created by Juravis
- The Lost will no longer be considered targets for Suppression - The Lost will no longer be considered targets for Mark Target - The Lost are no longer valid Tongue Grab targets. - The Lost are no longer valid targets for Stasis. - Incapacitated targets (...
Tracking Shot Defence
Created by RealityMachina
Hunker Down (and other defensive abilties) actually do something against the Hunter Chosen's Tracking Shot. Specifically, Tracking Shot by default has the "deadeye" (this is the internal name for it) to hit calculation, which means it always hits. (And thu...
WOTC Suppression Visualization Fix
Created by kregano
NOTE: This is now integrated into the WOTC Community Highlander. If you use it, DO NOT use this mod. Designed to allow guns without Suppression animations to run Suppression. This only affects the Suppression visualization, not the actual ability or the X2...
WOTC Ultrawide Fix
Created by ByrnesVictim
WOTC Ultrawide Fix: Most people should not need this For my setup WOTC had some weird UI issues with the strategic map not lining up correctly, and the UI in combat was off for some units, this is a simple fix; XComEngine.ini AspectRatioAxisConstraint=Aspe...
X2WOTCCommunityHighlander v1.30.4
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
Zombie Dismissal Fix - WotC
Created by [OG]CombatMedic02
The Zombie Dismissal Fix Mod, updated for War of The Chosen. All credit goes to ADVENT Avenger, the original creator of the mod, I just updated it to work with War of the Chosen and fixed a few of the bugs. Original Mod: http://gtm.steamproxy.vip/sharedfil...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
[WOTC] Carry Unit Fix
Created by dotvhs
Have you ever got into situation, where your unit went into Bleeding Out state and you could not carry him for some reason? Did you lose a soldier or was about to lose a soldier, because you could not bring him into evac point? This mod is a workaround for...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
[WOTC] End of Mission Quotes Fix
Created by User 190
When you finish a mission, the Chosen encounter screen is supposed to display a quote by the Chosen. However, only the Assassin has text for this, so when you defeat the Warlock/Hunter no quote is given. This mod simply adds text for the Warlock and Hunter...
[WOTC] Faceoff Ammo Fix
Created by -bg-
Makes ammo effect applies to all targets of faceoff instead of just the primary target. Also fixes a visualization bug where ammo effects don't have their visuals updated on faceoff target. Compability: Modifies BuildNewGameStateFn and BuildVisualizationFn...
[WOTC] Facility Clearing UI Indicator Fix
Created by -bg-
Fixes a behaviour where staffing just the 2nd slot will be showed as the first slot is staffed in the facility menu when excavating. Also added hooks to modify facility status label. This mod overrides UIFacilityGrid_FacilityOverlay and is not compatible w...
[WOTC] Incendiary Grenade Damage Fix
Created by Battlestar
Fixes damage back to original level for Incendiary Grenades from 2 to 4 (both have 20% chance of +1 damage) this change happened with WOTC. All in-game prompts still state this grenade has the highest base damage of all standard grenades (however it's actu...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
[WOTC] Loot Mind Control
Created by -bg-
Fix a bug where killing a mind controlled alien don't reward you with loot (both corpse and timed loot), also fix the same bug when you end a mission with an alien still under the effect of mind control. This also fix a bug where loots carried by non aveng...
[WOTC] Mec Micro Missile Launcher Color Fix
Created by Jewels
This mod corrects a few cosmetic errors to the Mec Micro Missile Launchers Features~ -The Advent Mec now has a white matching launcher -The Heavy Advent Mec now has a launcher that is in the same shade of red as it's body Compatibility should not be much o...
[WOTC] No More Stunlancer Knock Out
Created by nekoworkshop
This mod replace the unconscious effect from stunlancer with a full turn stunned effect. There is a bug persisting from vanilla to WOTC where an unconscious AI unit, be it hostile or civilian, will completely lock up the AI. Also one shot KO is just not fu...
[WOTC] Purifier Grenades Fix
Created by Hotl3looded
I have released a newer version of this mod: Incendiary Grenade Damage Fix + OVERVIEW Looks like the guys at Firaxis were too lazy to create a new grenade for the Advent Purifier so they decided to nerf our own grenades instead. This mod rectifies that. I ...
[WOTC] Rename And Reorganize Campaign
Created by -bg-
Add ability to rename campaign, or group saves based on campaigns (by enabling SeparateSaveGamesByCampaign config in <steam library folder>/SteamApps/workshop/content/268500/657373295/Config/XComGame.ini ) Also uses quicksort to sort save dates to signific...
[WOTC] Shaken Scars are Back!
Created by Mr. Nice
This is the War of the Chosen version, the non-WotC compatible version is here: Shaken Scars are Back! Shaken Scars are Back! Yes, the little feature which slowly turned the naive rookies you started the game with into grizzled looking veterans by the end ...
[UNSUPPORTED] Soldier Header Fix
Created by Hotl3looded
UNSUPPORTED This mod has integrated the features of my mod. You should use that other mod. OVERVIEW This is a simple mod that fixes the stats shown in the soldier header in the armory screen. This mod should be enabled when using other mods that add items ...
[WOTC] Surgical SitRep Fix
Created by LeaderEnemyBoss
Fixes a bug with the "Surgical" SitRep (The one where you can only bring 3 Soldiers). The SitRep is supposed to reduce podsizes to 2. However in Vanilla this doesnt always work correctly, making missions with this SitRep sometimes nearly impossible to beat...
[WOTC] Unified Gremlin and Bit Movement Speed
Created by Jewels
When Xcom 2 first released Gremlins always moved at the same speed, in the current version of the game, Gremlins move at twice the speed when performing actions in which they move independently from their specialist such as, Aid Protocol, Medical Protocol,...
[WOTC]UltraWide After Action UI Fix
Created by Constapatience
With WOTC it appears they decided to fix to squad select ui for ultrawide monitors however it appears they forgot about the After Action UI. This here is literally the other half of my UltraWide Squad Selection UI Fix Mod that aligned the After Action UI. ...