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It kind of works if loaded first (bottom of the list), so essentials can fix the inventory glitch, you will get 10 and 2 but for fame only 1 from wheat I have noticed.
Don't know why there are files in this mod that break players inventory layout!
(I made a mod by myself but I would have a question to you, would be nice if I could contact you somehow)
I don't wanna have to play through the game 10000 times to "experience everything", so having more skills and perks is a good thing. Combined with General Passives, I feel like I have the "right number" of gains per level.
Different strokes for different folks.
That does not take into account modded classes that add extra skills per page (I've seen some with the whole page full, so 36 skills total). It also doesn't take into account things like the General Passives, which adds a page with 12 skills that are all about adding base stats to the character. Lots of ways to spend points and play in harder difficulties like the Apocalypse mod (easiest settings on that mod is like Elite in normal).