Sid Meier's Civilization VI

Sid Meier's Civilization VI

113 ratings
Bilgewater Pirates - Miss Fortune (Outdated)
   
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Type: Mod
Mod: AI, Gameplay
File Size
Posted
Updated
63.604 MB
20 Apr, 2018 @ 11:44am
16 Feb, 2019 @ 11:53am
5 Change Notes ( view )

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Bilgewater Pirates - Miss Fortune (Outdated)

Description
This version is outdated. Please refer to this new page to subscribe to the newest version.

This mod supports Rise and Fall, Gathering Storm expansion and Vanilla.

Civilization Trait:
Piracy Culture
Units gain the ability to enter ocean tiles after researching Shipbuilding.

Leader Trait:
Bounty Hunter
All Naval units receive +2 additional Movement. Gain +1 free Great Admiral points per turn.

Leader Agenda:
Make It Rain
Likes civilizations with high gold income. Dislikes civilizations with low gold income.

Unique Building:
Blueflame Port
Available at Mercantilism civic. Provides +4 Food, +2 Gold and +1 Housing.

Unique Unit:
Royal Fortune
Replaces Privateer. Has higher Ranged Strength and +1 additional Attack Range. After defeating an enemy, gains Gold as the enemy's Combat Strength.

Unique Unit:
Fortune Guards
Replaces Musketman. Has higher Combat Strength than normal Musketman. After defeating an enemy, gains Gold as the enemy's Combat Strength.

Note: This mod has been already tested before getting uploaded on workshop. However, if you found any bug report it in discussion. All suggestions are welcome. Thanks for playing!
Popular Discussions View All (1)
1
21 Feb, 2019 @ 6:12am
PINNED: Bug Reports.
crustyusbhub
30 Comments
Moggy 25 Dec, 2022 @ 11:24am 
Thank you! Haha you can see my old comment was from 2020
crustyusbhub  [author] 25 Dec, 2022 @ 4:40am 
This version is outdated. Please refer to this new page to subscribe to the newest version.
crustyusbhub  [author] 25 Dec, 2022 @ 4:34am 
@Moggy I'm working on it.
Moggy 16 Feb, 2020 @ 6:31am 
any way you could make a version with Gp instead of MF as the leader?
crustyusbhub  [author] 3 Jul, 2019 @ 2:30am 
@non-noob pichu. This will get fixed after I get enough time to update the mod. Thanks for reporting.
Hero of Helm 1 Jul, 2019 @ 11:48pm 
update: yeah you don't recieve gold on kills with either unique unit. i killed a korean hwatcha with my Fortune Guard and recieved no gold out of it.
Hero of Helm 1 Jul, 2019 @ 10:18pm 
this mod has a small bug. Royal Guard does not obtain gold from victories. killed two barb quadrimes and did not get gold. if it is not suppose to work with barbs then state that somewhere so people know.
有得镇英明神武做事有 8 Apr, 2019 @ 12:05am 
I like your MOD. Can you translate it into Chinese?:steamhappy:
crustyusbhub  [author] 16 Feb, 2019 @ 12:01pm 
Mod has been updated.
SilentMaurice 14 Feb, 2019 @ 9:08am 
Since today's update, this fantastic modification is shown as incompatible with Rise and Fall. Please update the mod if possible. Thank you