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操作しているキャラがNPCを奴隷化は出来ないのでしょうか?
And as for the scripts, I don't know, but I think that;s near impossible due to the limitations of the engine itself. Hope this helps. Maybe the author knows more
But especially I don't want them to be healing every baddie in the area, or running all the way back to town to mend a random slave I've laid in a bed to heal.
Would there have been a way to tie the slavin' script to a toggle-able AI behavior? Either the 'Rescue' job at the bottom right, or one of the check boxes in the Squad > AI menu?
Is there a way to safely remove this mod from a playthrough?
But this mod does work well with ayer slavery, although the slave output is quite low and inefficient. But you can at least roleplay though, with working slavery mechanics. Still great work with this mod :) I’ll say it again good job with the AI package :)
Sadly, the coding part is pretty limited on the FCS and it does not seem I can make anything more for this old mod. Feel free to update me if you have succeeded in anything cool!
Now if only we could get those slaves to work, as slaves I mean, and not as faction members, that’d be great :)
But I have no idea how to do this ?
Maybe you could “borrow” some of the scrips from Player slavery, or Paradise Falls , but then again I have no idea how “legal/ethical” that is xD