Battlezone: Combat Commander

Battlezone: Combat Commander

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DayStars MPI map pack
   
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Tags: Config
File Size
Posted
Updated
402.682 MB
11 Apr, 2018 @ 10:33pm
10 Jul, 2018 @ 11:26pm
14 Change Notes ( view )

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DayStars MPI map pack

Description
Created for the modding competition being hosted by Rebellion. 11 maps are originals by me, while shard was made by someone else, but they had given up on the map, so I took it over for them.

If there are any problems with any one of the maps, do plea

Update : Added Wugs AIPs

Known bug : When ever the AIP chooses #1 after #0 on the AIP list, the game thinks that it is missing even though it is with the other AIP files
Current status : Trying to fix it
12 Comments
Aegeis 13 May, 2018 @ 10:12pm 
Hey Daystar, can you possibly make this an asset mod so I can add these maps to my MPI map pack?
DayStar  [author] 23 Apr, 2018 @ 10:03am 
Thank you for the input Liviu, I shall check out the ground maps and fix them asap
llVIU 23 Apr, 2018 @ 9:39am 
Thanks for adding the maps, I like them. Let me be honest, most are mediocre, a few good but ground one/bravo do not work at all. I noticed you updated some of them btw, it's good. Just needs better environments, it's overall bland. Looking forward to updates, I liked playing all those maps.
DayStar  [author] 14 Apr, 2018 @ 11:58pm 
Red Spot I am gald you like it! Still gotta edit some of the maps, AI get stuck in some spots. tbh with the way the maps are I feel like you should have some problems at the start since they got more pools than the player. After competition (or duing if I learn how to path AI properly) there will be settings for more difficult AI
Red Spot 14 Apr, 2018 @ 11:39pm 
Like your maps DayStar. With the condition the AI is in I'm not too happy with all the water/lava you added though :D
DayStar  [author] 13 Apr, 2018 @ 2:17pm 
Its all good Templar, once the competition is over then I can add in the wug scott said
Templar 13 Apr, 2018 @ 2:10pm 
Oh I did not know that that was an issue Daystar. Good luck with it anyway lol.
DayStar  [author] 13 Apr, 2018 @ 1:03pm 
I made Black Hall back in 1.3 and wanted to bring it to BZCC.

As for the map name Oasis, that was just pure coninsedence, I didnt realize that there was a workshop map that goes by that name already.

MPI Map Pack was been changed to DayStar's MPI Map Pack

Demo image has been changed to current image

Fixed the map previews

Checking and fixing textures

As for stuff not being created by me, the map Shard has been put out there not being made by me. The original creator had given up on the map, so I took it under my wing, even commented to him that I was going to do this. He seemed happy about this, so unless stated otherwise I belive using it would be ok.

Thanks your comments ScrapPool!
ScrapPool 13 Apr, 2018 @ 9:09am 
Were these from 1.2/1.3 or are they new?

Couple things:
I recognize a very familiar map name...
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1331321744

In game the mod name is "MPI Map Pack" which isn't really descriptive enough.

There is no image to go with your mod, just the demo image.

Some maps don't have map previews.

Almost every map has strange visual artifacts, like holes in textures or something.

Stuff that you didn't create isn't allowed in mod competition submissions, so just to be sure I'd make sure that only things you created are included...

Other than that, there are some good ideas going on here! Good variety.
DayStar  [author] 13 Apr, 2018 @ 6:29am 
Templar, right now I have not been given permission to add Wugs AIP to my maps, I am waiting for a response from rebellion before I try to add them in.