The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Breezehome Basement
   
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22 Feb, 2012 @ 6:46pm
22 Feb, 2012 @ 6:47pm
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Breezehome Basement

Description
Hi all!

LAMB here with my first 'Housing' mod (yay me!), all this does is add a snazzy new basement to Breezehome. It's complete with an armoury, Alchemy and enchanting bench, and enough mead to kill the livers of all the peps in Whiterun!

Overall Plan:
This is but the first stage I've got planned for a new quest/house/companion mod for the Elder Scrolls V: SKyrim, that plans to shed a bit of light on the reason why you came to skyrim (well at least my version of events :) ). This is just the basement that will be included in the final mod and I've uploaded it as a test whilest I go on to make the full thing. So keep an eye out as I should have a first release ready by the weekend.

The new basement is accessible via a trap door found under the stairs in Breezehome, Whiterun.

The Basement includes:
4X Mannequins
4X Weapon Wall Racks
1X Shield Rack
9X 3 Weapon Racks
8X Chests
1X Safe
1X Enchanting Bench
1X Alchemy Bench
4X Book Shelves (with a total of 90 spaces for books)
Plus it's armoury has some basic, and some advanced, weapons/armour, and the crafting area comes with several rare ingredients plus several barrels which respawn their goods.

Thank-you very much for viewing and I hope you subscribe.

The first release of the full version is finally up under the name "A Hidden Blade" - [W.I.P.], check it out and of course have fun gaming! (http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=15214)

P.S. Check out my other mod 'Crafting 101' the one stop mod for your crafting needs! (http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=9129)
21 Comments
Bones 10 Jan, 2016 @ 10:41am 
I really do like this mod a lot, and I'm sorry to have to come forward with a list of complaints. One thing I will say though, I'm grateful that nobody can follow me down here. With various loose display items, I'm sure more than a few things would get kicked about.
Bones 10 Jan, 2016 @ 10:41am 
It's quite nice, I'm fond of it, but I have a couple of small complaints to bring up, one I'm not sure if you can actually fix at all.

1: The basement door seems to clip with the floor slightly, and is named "Breesehome basement" This is really the most minor issue

2: Whenever I enter the basement, I spawn inside of the stairs and am pushed behind them, meaning I quickly have to sidestep to the right, or else use the console clipping command to escape

3: (not sure if this one can be fixed) I've often come into the basement to find many of my displayed weapons strewn on the floor. I use Morrowloot and various Better "X" mods, so I've got things to display. In one case, Goldbrand just up and disappeared for about an in game week.

4: No music plays down here. It's quiet as the grave, which is slightly offputting for an otherwise great basement
Supmister 1 Sep, 2015 @ 7:50am 
this is what i was looking for :D
niceevin 10 Jul, 2012 @ 10:46am 
would add if more mannequins and weapon racks(not a decent collectors "basement" anywhere)
Old Man  [author] 25 Apr, 2012 @ 3:01pm 
@Evilmanmark Good idea, I shall implement it A.S.A.P..
Old Man  [author] 25 Apr, 2012 @ 2:59pm 
@ronr42 1. when I said large I ment not size but relative storage space compared to that of other armouries already in game and in mods, 2. adding more lights is difficult as I'm limited to only to the number I can use plus adding to many could cause severe lag for some people so I tried to create a balance between looking good and performance. However what I can do is increase the intensity/radius of the already existing lights.
Old Man  [author] 25 Apr, 2012 @ 2:54pm 
@Falloutcreeper[GER]Afk Banker If Dovakhinn's Hideout places an entrance under the stairs in Breezehome then yes. If not, then no.
Old Man  [author] 25 Apr, 2012 @ 2:43pm 
@tbenn69 Thanks for the assist now I know what's causing the problem I should be able to fix it, and I've got a prety good idea why the weapon racks might be doing that so I'll have a play with it and see what I can do. As for the manniquins, I'll need to look into them too, though in my defence they're not easy to get working properly as it took me hours just to get them to this point lol. But I've learnt a lot since then so I should be able to fix them.
Boomer Dante 24 Apr, 2012 @ 7:33am 
does it conflict with dovakhiins hideout?
Vyper6 20 Apr, 2012 @ 8:17pm 
last issue is: i havent lost anything useing the manniquins but after leaving and coming back in, the items are no longer displayed on the manny, but they are still in the manny inventory.
you mentioned youve released the latest full version, do i need to un-install this mod and re-install for changes to take effect? i havent noticed any changes. or ive gotten so used to issues being there..