RimWorld

RimWorld

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Safely Hidden Away
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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6 mar, 2018 @ 6:00
24 mar, 2024 @ 14:25
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Safely Hidden Away

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Uuugggg's RimWorld mods
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Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days.

Caravans/visitors also don't visit as often.

High wealth can cancel out the delay though.


Configurable delay times. Check out that graph.

Turn on devmode and you can view/reset the raid timer in the settings

(Do not touch devmode Future Incident button, for it sets raid timer to be a year in the future lol)

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Works with old saves, can be removed (there'll be an error resetting the raid timer though)

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Ludeon forum thread: https://ludeon.com/forums/index.php?topic=39333.0
Source on github: https://github.com/alextd/RimWorld-SafelyHiddenAway
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18 mar, 2020 @ 20:18
Bug Reports
Uuugggg
160 kommentarer
Lobanych 21 sep @ 12:21 
o7
Major Sheridan 20 sep @ 5:41 
o7
Adal Pyke 9 sep @ 13:33 
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Sköll 27 aug @ 17:31 
o7
RusTopSkill 27 aug @ 5:08 
o7
Mlie 10 aug @ 12:24 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3546378186
Hope it helps anyone!
Fishkeeper01 10 aug @ 11:12 
o7
tea lord 6 aug @ 10:24 
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TheXev 2 aug @ 17:18 
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Saria 31 jul @ 7:35 
o7