Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Minbari Sharlin Warcruiser
   
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Blueprint: Capital Vessel
태그: Blueprint
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503.650 KB
2018년 2월 7일 오전 6시 49분
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Minbari Sharlin Warcruiser

Haro님의 1 모음집
Haro's Babylon 5 Collection
아이템 5개
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Build: 7.6

Class 10 CV

The Sharlin class warcruiser was the largest and most powerful ship in the Minbari fleet in the Babylon 5 TV-Series.

While the original Sharlin would have a height of 1600m, the scale here is 1:8.

I built the Empyrion Version out of a 3d Hull imported by SoulChateau.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=879799165&searchtext=sharlin

- Full Armament
- 4 Constructors
- Hangar for several small SVs
- 54 Growing Plots

More infos on statistic screen.


댓글 42
Hatamoto Kurita 2022년 12월 26일 오전 1시 56분 
A truly amazing piece of work you did, so lovely! :)
Griffinhawk 2018년 5월 21일 오후 3시 31분 
We live for the one. You did a fantastic job on this ship. I applaud you!
[420thPIR] Walrus in the Sun 2018년 4월 22일 오후 7시 26분 
Sweet baby Valen, that had to be soul crushingly difficult to build and get to look as good as it does.
Haro  [작성자] 2018년 4월 22일 오후 6시 38분 
Glad you like it and thanks for the feedback. In big ships you can't keep everything within 10 blocks range ;). But I try to keep my ships "playable".
Zalanore 2018년 4월 22일 오후 6시 20분 
Beautiful ship, I love the alien design. Very functional too. Glad to see explosion spacing on components, and high mobility for a ship of this size.

The mood lighting is a little bit too dark for me, and everything is rather spread out. Had some trouble finding my way to the bridge. The signs helped though.

Thank you for the build Haro.
Darla 2018년 4월 15일 오후 12시 04분 
Yw :Smash:
Haro  [작성자] 2018년 4월 15일 오전 6시 53분 
Wow, thank you for that video :)
Darla 2018년 4월 15일 오전 6시 17분 
Haro  [작성자] 2018년 2월 12일 오전 5시 23분 
yes, most models need to be turned in some way to get them into the correct axis
VulcanTourist 2018년 2월 11일 오후 6시 40분 
Itharus, I used the EGS Tools to import a model of Serenity from Firefly. It spawned nose-down in the game - I'm told I needed to tweak the 3D model first - but it's another example of a rough 3D shell; see my Workshop submission. Also, a fellow The_Tactician has a standing offer to do that with any publically available 3D model for anyone who asks.