Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Better Coastal Cities and Water Tiles
Created by p0kiehl
Fully compatible with Gathering Storm and the latest patch Better Coastal Cities and Water Tiles In Civ 6, water tiles provide lackluster yields. Coastal cities typically have less food and production than inland cities, making it difficult for them to gro...
Better Desert, Snow, and Tundra Tiles
Created by p0kiehl
Fully compatible with Gathering Storm Better Desert, Snow, and Tundra Tiles This mod buffs the relatively weak yields of desert, snow, and tundra. Desert Desert tiles now yield +1 Food Desert Hills tiles now yield +1 Food and +1 Production Oases tiles now ...
Embarking settlers at start
Created by Junky
Lonely on a small island? - Better land is in sight, but there is a coast between you? - You want to settle a second place, but you can't? Then this mod is for you! ================================== Settlers can now be embarked to coast fields from the be...
Even Moar Units! Australia
Created by Deliverator23
Adds Woomera Warrior and S.A.S.R. units to Australia. Requires the Australia DLC. Woomera Warrior Australian Slinger replacement that has Range 2 has a unique promotion Hunter that adds +5 versus non-District tiles to the existing Volley promotion (+5 vers...
Even Moar Units! The Aztecs
Created by Deliverator23
Two new units for the Aztecs. Requires the Aztec DLC. Jaguar Warrior Unique Aztec melee unit that replaces Swordsman. +7 Combat Strength when attacking and -7 Combat Strength when defending. May capture defeated enemies, turning them into Builders. Ignores...
Fight for Admirals and Generals
Created by Junky
Great army and fleet leaders were born on the battlefield. They passed on the experience of battle to their soldiers, strengthened them, made them ready for the next battle. With this modification you can live this idea and earn points for the Great Genera...
Good Goody Huts
Created by ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Jungle Mills
Allows Lumber Mills to be built on Jungle tiles...
Moar Units
Created by Deliverator23
ATTENTION! This mod is no longer in development and has been replaced by the Steel and Thunder mods . ----------------------------------------------------------------------------------------- Greetings! This Civilization VI mod adds 9 general units and 2 a...
R.E.D. for Australia DLC
Created by CMDR Sheploo
Compatibility mod for R.E.D. Modpack and Australia DLC. Uploaded with Gedemon's permission....
R.E.D. for Even MOAR Units Australia
Created by Gedemon
R.E.D. Modpack for Even MOAR Units Australia Thanks to GeloDGreat....
R.E.D. for Even MOAR Units Aztec
Created by Gedemon
R.E.D. Modpack for MOAR Units Aztec Thanks to GeloDGreat....
R.E.D. for Moar Units
Created by Gedemon
Compatibility mod for R.E.D. Modpack and Moar Units. Thanks to GeloDGreat....
R.E.D. Modpack
Created by Gedemon
Units resizing with more members per unit and new formations. This mod is only resizing the vanilla game's units, see the Collection for the Add-ons for all Expansion and DLC as well as compatibility patches for a few other mods : http://gtm.steamproxy.vip...
Religion Expanded
Created by p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Settler++
Created by Angryr
Settlers have +3 movement, +2 vision, and +10 cost (5 movement, 5 vision, and 90 cost in total). ------------------------------------------------------------------------------------------------------------------- If you'd like to donate and support my modd...
Starting Builder
Created by NoShotz
This mod makes it so you spawn with a builder in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a builder in addition to the starting warrior and settler Compatibility: Compatible with my Starting Scout m...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Sukritact's Resources
Created by sukritact
https://i.imgur.com/1UAbU2D.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Quarry: Obsidian (Luxury), +1 Science. Mine: Gold (Luxury), +2 Gold...
Tomatekh's Historical Religions
Created by Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...
Warfare Expanded (for MOAR)
Created by Hizkiyahu
This mod has been superseded by the Complete Edition Found Here and is no longer supported. Description Adds new Land, Naval and Air units to Civ VI. The aim is to have no era gaps in each unit line. New Air Attack line has been added with 4 types of attac...
Why Settle For Less?
Created by ST4RL1FT3R
Sid Meier famously said, "a game is a series of meaningful choices". Ironically though, at the start of every civ game, what should be the most meaningful choice a player makes is a relatively brainless one. Rarely does a player contemplate where to settle...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
Better Resource Yields
Created by p0kiehl
Fully compatible with Gathering Storm This mod buffs the yields of luxury and strategic resources. Buffed Luxury Resources (yield change in italics Coffee +1 Culture, +1 Production Dyes +1 Faith, +1 Gold Jade +1 Culture, +1 Faith Marble +1 Culture, +1 Prod...
CIVITAS Resources
Created by p0kiehl
Adds new resources to the game. Also, this mod will be continually updated with more resources! FULLY COMPATIBLE WITH GATHERING STORM, CORPORATIONS & MONOPOLIES MODE, AND ALL RESOURCE MODS! Camp Penguins (Luxury): +1 Science Mine Opal (Luxury): +3 Gold Pla...
Housing++
Created by Angryr
All improvements that previously gave 0.5 housing now give 1 housing (i.e. Farms, Plantations, etc). Mod Files Location: ..\Steam\steamapps\workshop\content\289070\1259076422...
Tile Purchase Reduced
Created by mart164
Cost for purchasing new city tiles reduced. The base cost for purchasing the first ring of tiles from the city is reduced from 50 to 35. The base cost for purchasing the second ring of tiles from the city is reduced from 75 to 50. Changing this mod: C:prog...
Era: No Change Brightness
Created by abstr
The Golden Age(Heroic) and the Dark Age no longer adjust your screen brightness....
Custom Distance for Starting Positions
Created by Jerzat
This simple mod allows setting custom minimum starting distances between players, between players and city-states, and between city-states. You can customize distances from the new game setup menu, right below map type and features. Default values are uned...
Merrick's Sweden
Created by Rosenthorn
Adds Sweden as a civilization led by Karl XII. Sweden focuses on great person generation and science, with a reliance on Golden Ages and Governors. Karl XII brings military science to Sweden with an army of experienced troops. REQUIRES RISE AND FALL Compat...
More Great Work Slots
Amphitheater: 4 writing slots Broadcast center/Film studio: 4 music slots Temple/Stave church: 2 relic slots...
R.E.D. for Steel and Thunder Unit Expansion
Created by GeloDGreat
GS Updated Units rescaling and formations for Steel and Thunder Unit Expansion....
R.E.D. Modpack for Rise and Fall
Created by GeloDGreat
Units rescaling and formations for Rise and Fall. Updated for GS Please feel free to feedback or send any recommendation on unit scaling. Thank you. Note: If the mod is not working for you. Please try this fix here https://forums.civfanatics.com/resources/...
Steel and Thunder: Unit Expansion
Created by Deliverator23
Updated for New Frontier Pass & Final Patch! This mod adds 8 new Global Units to Civilization 6 (5 with Gathering Storm). The new units are: Gatling Gun, Mortar, Self Propelled Artillery, Cog, Galleass, Cuirassier (pre-GS), Explorer (pre-GS), Courser (pre-...
Sukritact's Ingolfur Arnarson (Iceland)
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://media.giphy.com/media/l3diHDqDpSfeLCPPq/giphy.gif The history of Iceland is a long and adventurous saga filled with many transitions and discoveries. When the first Viking settlers arrived in Iceland in the late 9th ...
Faster Starting Settlers
Created by Sejick
No Longer Maintained This mod has not been updated since 2/19/2019. It may or may not still function correctly. Anyone who wishes may feel free to create a fork of this mod and modify it however you like. Faster Starting Settlers All starting Settlers have...
Steel and Thunder: Unique Units
Created by Deliverator23
Updated for New Frontier Pass & Final Patch! (Portugal, Vietnam, Babylon, Byzantium, Gaul, Ethiopia, Maya, Gran Colombia) Steel and Thunder: Unique Units adds one additional Unique Unit to every Civilization including all DLC, Rise & Fall, Gathering Storm ...
OLD - More yellow France
Created by weraptor
France's borders are now noticeably more yellow to help to distinguish France from Mapuche or even Greece....
Resourceful 2
Created by Amatheria
This is Resourceful 2, continuation of the original Resourceful mod. Adds 51 new resources (You can see them in the images). All Luxury resources can be harvested. This mod is fully compatible with the New Froniers Pass (NFP) DLC. Pantheons: - Aloe, Berrie...
Vibrant Waters (Prettier Water Textures)
Created by p0kiehl
Description Fully compatible with Gathering Storm! Are the thick dark blue lakes that dot the map looking a bit bland? Do you think the rivers look too gray and not bright enough? This mod is for you! Vibrant Waters improves fresh water in Civ 6 into more ...