Project 5: Sightseer

Project 5: Sightseer

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Miners Luck
   
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2.713 KB
18 Jan, 2018 @ 1:30pm
19 Jan, 2018 @ 6:28am
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Miners Luck

Description
This is a small mod focused on single player / small party play to help boost the manual gathering phase.
The idea is you pay with some time & electricity to help with quicker gathering tours.

Adding this mod adds 5 inexpensive levels of "Miners Luck Technology" for you to research:

Level 1: Mining Efficiency or Output +50%
Level 2: Resource Scan Range +20m
Level 3: Mining Efficiency or Output +50% to a total of +100%
Level 4: Resource Identification Range +10m
Level 5: Mining Efficiency or Output +50% to a total of +150%

Still in testing.
Current research costs 1,000 Gravel per level. Buffs only apply to vehicles, not outposts.

Thanks to the developers for making the configuration file available and easily accessible.
Special thanks to ArenMook for the mod tutorial.

Picture from http://rust-wiki.com/Pick_Axe/en
10 Comments
Kesseljupp 23 Aug, 2019 @ 3:18pm 
Hi @all, you can fix this by simple editing of the MiningBuff*.cs files of the mod. You need to add "data." without the quotation marks in front of the effects, e.g. line 4 of MiningBuff.cs (first research) needs to look like this: void Awake () { data.extractionSpeed = 0.5f; }
Hawk191280 14 Aug, 2018 @ 10:35am 
kann nicht geladen werden update bitte
Moqi 13 Jul, 2018 @ 6:51pm 
we want a update :(
Castle Bravo 22 Apr, 2018 @ 9:51pm 
it does't work any more, great mod but needs an update!
spielerimspiel 9 Apr, 2018 @ 6:50am 
Moin, kommt dafür noch ein Update? Oder machen die Dev´s von Project 5 das immer wieder zunichte? Gruß
Bansheedragon 1 Apr, 2018 @ 3:56pm 
I think this one is in need of an update.
ich  [author] 19 Jan, 2018 @ 6:26am 
Love it, thanks @ForgeDrake
ForgeTec 19 Jan, 2018 @ 6:00am 
I'd probably go with
1 - Mining efficency +50%
2 Resource Scan Range 20M
3 Mining +50% (total +100%)
4 Resource ID +10M
5 Mining +50% (150% total)

should remove the range and power issues from pvp but give a solid boost in mining and keeping the theme of the mod
ich  [author] 19 Jan, 2018 @ 12:03am 
Absolutely, you're right.
Didn't think about the PvP aspect as much to be honest as my way of enjoying the game has been with a couple of friends via direct play.

I tried to change the power consumption of the two mining lasers - failed at that. But that might be even worse than boosting all weapons equally.
ArenMook  [developer] 18 Jan, 2018 @ 6:44pm 
Note that power efficiency will affect weapons, so PvP as well. Might be a bit OP, to say the least. :P