Portal 2

Portal 2

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Description
A collection of my best and highest rated maps.
Items (18)
Re<<trace
Re<<trace A map involving 2 cubes. Difficulty: 4/10 (easy/medium) As per usual: no ninja, glitch or cube toss required or permitted. Purple fizzlers block the player and portals. Objects pass through. Music: Rexaura - Seven. Playthroughs: Nock: https://www...
Delta
A combination of some of my earlier puzzles ... Playthroughs: Nock: https://www.youtube.com/watch?v=5vZWpad5hK4 Private: https://youtu.be/Xqc3cnRaKaQ Libbybapa: https://youtu.be/rnL_oD4oBiM...
Floating Point
A puzzle which involves a laser and some floating around ... This time everything has signage (you monster). No ninja skills or tight timing required. Please report any bugs or exploits in the comments. Playthroughs: Libbybapa: https://youtu.be/_DsiWNAxKvM...
Reach
Reach A map involving 2 cubes. Difficulty: 6/10 (medium) No ninja, glitch or cube toss required or permitted I'm a little proud of the intended solution :) ** Thanks to RedSilencer for his tips on creating those nice looking branching antlines ** A solutio...
Circuit
A puzzle with 2 cubes and some timed moves. Difficulty: 7/10 (medium/hard) A solution video is provided. Any bugs or exploits may be stated in the comments. Playthroughs: Nock: https://youtu.be/RHeEB02IuhM Enjoy!...
Parhelion
Parhelion A map involving the sendificator. Difficulty: 7/10 (medium/hard) All reflective cubes auto-respawn Sendificator is connected to an -OR- gate Sometimes the stationary reflective cube may move on its own (oh valve ...). I couldn't find the glue in ...
Sending the Message
A map involving the sendificator and some unseen moves (I hope). Difficulty: 7/10 (medium/hard) - I couldn't use colored cubes because they don't seem to work with the sendificator (the object being send will spawn at the colored cube instead of the laser ...
Reobtain
A puzzle involving 2 cubes and a laser ... Playthroughs: LB: https://www.youtube.com/watch?v=lha00IvoCe0&t=12720s...
Combine
Combine "No ending without the start" A map involving 2 cubes. Difficulty: 7/10 (medium/hard) There's one sneaky move which if skipped can be corrected by redoing some steps. No ninja, glitch or cube toss required Yellow (LB: gold) fizzlers will not clear ...
Coalescence
Coalescence A map involving 2 cubes. My first monoportal puzzle release. Difficulty: 7/10 No ninja, glitch or cube toss required or permitted. (Dropping a cube from a height doesn't count as tossing.) All moves are easy to execute. If something seems hard,...
Bunny
Bunny A map involving 2 cubes. Difficulty: I rate it 6/10 (medium) for now. As per usual: no ninja, glitch or cube toss required or permitted. The title doesn't refer to bunny hopping so no need for that also. Button/fate plate combo is a full reset in cas...
Flyswatter
Flyswatter Hit them hard! Difficulty: 7/10 2 cubes in the introductory room. 3 cubes in the main room. All cubes auto-respawn. No cube tossing, ninja moves or use of glitches. Although some moves may require some effort, but nothing undoable. There are som...
Deja Vu
Puzzle involving 2 cubes (both auto-respawn) Difficulty: 7/10 Note: the color cubes can act a bit strange when hit by a laser. If you can't move them, bump into them and they will unstuck. I don't know why this is a thing. (I use the current latest beemod ...
Range
A puzzle with execution and logic based moves. Difficulty: 7/10 (medium/hard) Note: cubes may get stuck when hit by a laser. bump into them to unstuck them. I will update the map whenever this is fixed in beemod (if that's the problem) Playthroughs: Nock: ...
Beacon
Beacon A puzzle involving 2 cubes, laser and a funnel. Small introductory room is to show some working principles. Ninja moves, glitches or cube tossing are not intended. Cubes don't auto-respawn Laser collision with player is off Recovery room may be used...
Schedule
2 cubes on the schedule ... Difficulty: 7/10 (medium/hard) No glitches, ninja or cube tossing required! Any bugs or exploits may be stated in the comments. Have fun!...
Hold My Cube!
Hold My Cube! A puzzle involving 2 cubes, a laser, lightbridge and faith plate. Ninja moves, glitches or cube tossing are not intended. No auto-respawn Laser collision is off Purple fizzlers block the player and portals. Objects can pass through. Retractab...