Divinity: Original Sin 2

Divinity: Original Sin 2

32 ratings
Shadow's Reflection
   
Award
Favorite
Favorited
Unfavorite
Game Mode: Story
File Size
Posted
Updated
46.383 MB
23 Dec, 2017 @ 12:24pm
11 Jul, 2018 @ 2:51pm
12 Change Notes ( view )

Subscribe to download
Shadow's Reflection

Description
Welcome to Shadow’s Reflection

Features:
-Start your journey on what will (hopefully) be an epic adventure in the land of Dothnia.
-Set in an original fantasy setting, with a vast amount of lore.
-Intended for singleplayer, multiplayer could be a option in the future.
-Several NPC party characters, with background stories, goals and unique quests.
-Will span over several acts, the prologue, called “Escape from Ocgar Island”, is available now. The next act, with the working title “Swords Drawn”, is under construction.


Gameplay notes
Due to the lore pertaining the scenario, you should only create a character from one of the following races elf, human or dwarf.
Starting equipment reflects the presets class animation, e.g. the Ranger preset class is wielding a bow and will also be equipped with one at game start, so changing the ranger’s skills to warfare will be problematic as it will not be equipped with a melee weapon. Only exception is the Wizard preset class, it will be issued a fire staff on game start.
The prologue is rather linear, so don’t expect a myriad of interesting choices, save those expectations for the next act.
We suggest that you at least make it through the first act (Fort Joy) of the main game, in order to familiarise yourself with the combat mechanics.

Other notes
In the last couple of weeks I’ve been working, whenever I had the time, on fixing issues of smaller and smaller significance and now I’ve come to the juncture point where I can’t find anymore game breaking issues to fix. That’s why I’ve decided to just release the level now and finally move on to working on other parts of the mod.
I plan to update the prologue act “Escape from Ocgar Island”, a week or two after release if there is any balancing issues or other stuff that I hope people will report if they find it.
After that I don’t intend to do anything else to that level/act, until the first act (with the working name “Swords Drawn”) is ready and they need to be connected.
Any kind of feedback can be directed to me here, on Larians forum or on the Divinity: Original Sin Discord channel, my nickname is MAHak there.

Update 02/05/2018:

The mod has been updated with a demo of the first act, please note that it is very much a work in progress and that further content is being worked on.
Hope people enjoy and please comment on anything you want to!
38 Comments
Seven 21 Apr @ 12:37am 
No Def Edition?
MAHak  [author] 3 Feb, 2020 @ 4:55am 
@Saber one: Thank you for trying out the mod. Yes, I'm still working on making the next act, it's rather huge compared to this, so it will take some time for me to make...
Saber One 30 Jan, 2020 @ 10:50pm 
Are the other Acts of this still in development or has this been abandoned? It looks really interesting and I'd love to try it if they're still being worked on!
MAHak  [author] 12 Jul, 2018 @ 11:09am 
Thanks for reporting the issue Jorvach. We never had that problem before, but we'll look into it.
Tiqon  [author] 12 Jul, 2018 @ 9:45am 
Heh! Yeah Act 1 is still a long way to go :). Maybe the bigger party mod does this?
Jorvach 12 Jul, 2018 @ 1:23am 
Very strange. I only have a few mods, and I can't imagine any of them doing that.
What makes it even more confusing is that I tried a few other mod adventures since, and some of them spawned me in without the party, while one did the same thing as what happened here.
I'll have to look into this some more... hopefully I'll have solved it by the time you complete Act 1, eh? :P
Tiqon  [author] 11 Jul, 2018 @ 9:23pm 
No that is not supposed to happen. That is a mod you have installed. We have not had feedback about that in this, but I have read it in another mod. Not sure which one though.
Jorvach 11 Jul, 2018 @ 5:31pm 
Have played through it now. Definitely looking to more! :D
One question though: When I started it, I had all the vanilla companion/origin characters with me, and couldn't get rid of them. That's not supposed to happen, is it?
Tiqon  [author] 10 Jul, 2018 @ 1:04pm 
Demo yeah, or you could call it the prequel, or chapter 0 if you like ;). Have fun!
Jorvach 10 Jul, 2018 @ 12:07pm 
Bless you for making a singleplayer adventure (That goes for anyone else doing it too). Haven't actually tried this demo(?) yet, but as soon as my reinstall is complete, you bet I'll come back here! :D