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it is now seperated with one mod for the public order and one for the attrition.
Cheers
The only 2 things i changed with this mod is I lowered attrition resistance of the Ai, removed a big part of their public order bonus and that's it (the occupy ruines of the mod description is innacurate as this method was discarded by CA and so I removed it from the mod)
Just a question, does the player's units are still weakened when the difficulty is higher ? I find it quite frustrating. As a veteran in TW, i like difficulty, but i dislike illogical difficulty.
Please report if anything seems stange.
Thanks