Euro Truck Simulator 2

Euro Truck Simulator 2

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Real Traffic Density ETS2
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Type: AI Traffic
File Size
Posted
Updated
10.138 MB
18 Dec, 2017 @ 5:16pm
26 Sep @ 10:04am
68 Change Notes ( view )

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Real Traffic Density ETS2

Description
Welcome to the official page of my ETS2 Real Traffic Density mod (RTD), Steam's most subscribed traffic mod with soon 1 milion subscribers

Why a traffic density mod is necessary?

Everybody knows that the default traffic is very basic with very low density with minor differences day/night or type of roads. This mod was built using realistics charts presented on SCS forum (I have left the forum in the meantime follwing abusive ban from forum moderators and with no clarifications from SCS admin I have never returned)

Why Real Traffic Density mod is an unique traffic mod?

- it uses rational spawn numbers according to real life charts and according with game’s limits checked personally in hours of testing; the numbers used at rush hours are +/- the maximum that the game can handle.
- the only mod which includes a separate speed class for emergency vehicles and also for motorcycles and sport cars (if these packs are used and adapted for RTD), which will drive with increased speed wherever possible (if speed limit is given by country rules and not road signs).
- any Ai can also break the speed limit at random basis with a certain value, up to 35%. Ai cannot drive faster than their limit set in their files, therefore this rule won’t really apply to trucks but rather for cars which keeps things very realistic
- low spawn numbers at merging which makes it the only traffic mod which manages to keep out of meerging issues and traffic jams everywhere with a very good density everywhere else
- unique increased semaphore cycles duration with shorter green time for small roads and longer green for large roads
- Ai can overtake on simple continuous line on 1x1 roads

Why my Real Traffic Density mod is better than other traffic mods?

- best traffic density vs performance (no FPS drops on average PC and high graphic settings)
- reduced traffic at night, excepting motorways where density remains relatively high
- different density for small vs large cities
- correct spawn ratio cars vs trucks vs other types of vehicles (given by the realistic numbers)
Compatible with the following map mods:

- Vanilla map and all map DLCs
- MHA Pro Map (RTD has higher priority)
- ProMods (RTD has higher priority)
(not checked with other map mods)

How to use:

-most important rule: never increase g_traffic value! keep always g_traffic 1 when using this mod!!! you can use a smaller value if you want less traffic but not smaller than 0.5 which in theory will wipe out the type of vehicles with low spawn.
- place my mod above any map mods and other mods that may affect density, inclusively above graphic mods.

If you use external packs:

- highly recommended for diversity, this mod works better with additional packs (for example Jazzycat)
- optionally you can use motorcycles, classic and sport cars and bdf trucks as separate vehicles which will help with the ratio vs regular cars / trucks; to do so you can read the guide from ErbKaiser in the discussion section)
- mandatory add in launch options (on Steam right click on the game and click properties) paste the following line (alone or alonside other rules if you have already others, with a space in between).
-mm_pool_size 16384 (the value is half of your available RAM in Mb). the mm_pools_size if used correctly will substantially increase performance and eliminate disturbing stuttening, as it will allow the game to use all your avail;able RAM which is necesary to store additional traffic packs

Other mods from my collection that are desigend to work with Real Traffic Density mod listed in their loading order:

- Real Emergency Ai Pack : https://ets2.lt/en/real-emergency-ai-pack-v1-50-b-base-edition (join Cip-Sound-Modding here: https://discord.gg/G8zEmGynpG if interested on the VIP version)
- Real Ai Traffic Sounds: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2229578154

Known issues not related to my traffic mod:

- merging on motorway can be sometimes slow (SCS / map mod prefab issues)
- Ai non respecting rules like semaphore (prefab issues)
- Ai trucks indecided on which lane to be (scs bug)
- game can crash at high traffic density if many traffic pack are used (memory issue) this error is generating the following error: “Failed to assign pool segment... “ (solution: enable the above launch options)

Why you should use another traffic density mod?

- due to its complexity, my mod is frequently affected by game updates and it may happen to cause game crash if it's not immediately updated. I offer constant support to my mod nevertheless
- if you don't care about a realistic traffic density or about game FPS or frame rate performances and only want to see some more traffic around day and night
- alternatively you could consider also increasing g_traffic value, however this basic command will multiply all numbers and inevitably the spawn of those Ai meant to remain low (Police, ambulances, garbage trucks)

Please also note:

- if other mods claims a better performance don’t fall into the fancy description, there is not magic into it, better performance means much less traffic density which also means that is not a realistic traffic mod

your feedback is very valuable therefore discussions can start in the comments sections below. thank you!

P.S. My mods are and will always be for free, however if you appreciate my efforts and want to offer me a beer, I thank you in advance! here is my paypal account:
paypal.me/cipinho
Popular Discussions View All (17)
107
24 Sep @ 12:40pm
PINNED: GUIDE: Edit traffic mods to work with Real Traffic Density
Erbkaiser
7
26 Sep @ 10:28am
My game crashes, when I open up a map
Brozma_Doom_to_you_[CZE]
1
31 May @ 12:58pm
что можно изменить в config
𝔇𝔬𝔟𝔯𝔬𝔰𝔩𝔞
3,809 Comments
mancwarrior1978 7 hours ago 
@TastelessGent try unsubscribing from the mod and giving it a few seconds to uninstall it (the progress bar at the bottom of the steam window will let u know when its done) then try resubscribing. i have had some problems in the past when mods have updated they sometimes dont update properly for whatever reason and this has fixed it. just give it a try
TastelessGent 1 Oct @ 10:12am 
Thanks I'll have a look into it. I have nearly 90 hours in ETS2 and had this mod for around 10-20 hours of that what I don't get is why it's suddenly started doing it after buying a couple map DLC packs.
Brulikrax 1 Oct @ 8:38am 
Oh! I don't use consoles/the Deck (not my thing, way too restrictive), but if you have access to the config.cfg from where the profiles are stored and a keyboard, you should be able to make - "r_buffer_page_size" - to either 30 (16GB RAM) or 50 (32+GB RAM). This is the thing that usually fixes any such crash issues with mods or it is just the Deck's fault for not been beffy enought.
TastelessGent 1 Oct @ 8:18am 
@Brulikrax, I'm on steamdeck and I've left all its settings as default if that helps but I'm very new to PC gaming.
Brulikrax 1 Oct @ 6:16am 
@TastelessGent, the other two things I know of are connected to your RAM, VRAM and your buffer size in the config file.
Tomcat 1 Oct @ 5:45am 
Thanks for the update.... :-)
TastelessGent 1 Oct @ 3:01am 
No I all my maps are either base game or DLC I do have "Better roads for old maps" mod though but the crash only occurs with this mod enabled.
Brulikrax 30 Sep @ 1:05pm 
Are you using a map combo by a chance?
TastelessGent 30 Sep @ 12:48pm 
I'm getting a crash when opening the map since buying a couple of new DLC and narrowed it down to this mod. It may go away after I've done another trip or not I'll update if it doesn't.
Cipus  [author] 30 Sep @ 10:26am 
haha good one :steamhappy: :steamhappy: :steamhappy:
this mod is heading to 1 milion subscribers, I am very sure if there was a problem at toll gates it have been reported already by more than one player