XCOM 2
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XCOM 2: WOTC mods
   
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Description
My personal collection.
Items (44)
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
[Deprecated] AWC Squadsight Fix
Created by Aries_tae
You Should Use Core Collection Meta Mod Instead Description Allows Sharpshooter to use Hail of Bullets, Rapid Fire, Chain Shot and Rupture at Squadsight range. Hail of Bullets and Rupture now cost 2 action points when use by Sharpshooter. Allows Guardian t...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
DLC Breakthroughs Support
Created by RealityMachina
Lets SPARK rifles have the upgrades of cannon-based breakthroughs, and has Alien Ruler Armours be affected by the relevant light/heavy armor breakthroughs. If you don't have both DLCs, the mod will work fine with just one of them....
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
Instant Avenger Menus - WotC
Created by BlueRaja
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Changes: All transi...
Misclick Confirm WOTC
Created by michiakig
This mod adds a confirmation pop up whenever you order a soldier to move somewhere without cover, to prevent accidental misclicking ending your Ironman campaign. The pop up is only shown under these circumstances: - The move order ends out in the open and ...
More Nations and Names WotC
Created by DaggaRoosta
MORE NATIONS + NAMES - WotC VERSION 1.5 Integration of More Nations Mod 1.0 by Astograph and Immersive Names 1.4 by DaggaRoosta. War of the Chosen version. Vanilla/LW2 version can be found here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=9305737...
Order By Rank Class - WotC
Created by Tsybil
This is only for WotC! See here for base game version Changes how soldiers are sorted on the soldier select screens. Sorting by rank will additionally sort by class. Similarly sorting by class will also sort by rank. Will conflict with any mod that overrid...
Pause Scanning [WOTC]
Created by thegrimsqueaker72
Automatically stop scanning when a soldier heals, recovers from being shaken, finishes removing negative traits in the infirmary, or completes leveling up a bond. Disabled by default: pause for ANY fatigue timer (not just if the soldier was shaken) No over...
Recruit Multiple Heroes From All
Created by RealityMachina
Actually gain your second (or more) faction hero from all factions. Context: the vanilla check for the extra faction hero reward has the requirement that the faction that offers it must be the first faction you met. This means if you met the Reapers first,...
Remove Weapon Upgrades
Created by -bg-
Allow you to remove weapon upgrades and PCS instead of just replacing them when you are allowed to reuse them (such as Interchangeable Upgrades breakthrough), so you don't need all the placeholder upgrades/PCS to move your weapon upgrades/PCS around. Also ...
[WotC] Revival Protocol Fixes
Created by RealityMachina
Things Revival Protocol does in War of the Chosen: bring your soldier out of dazes, not be allowable on soldiers being carried because that could go very badly depending on how the game handles it Things Revival Protocol still does not do in War of the Cho...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Tech Tree
Created by Quvano
This mod adds a Tech Tree button located at the bottom left of the game window that displays a detailed technology tree diagram. The width of the diagram fits within the game window and needs only be scrolled up and down with the mouse wheel or scroll bar....
Upcoming Events [WotC]
Created by Rilne
Upcoming Events in Hours updated for WotC. This is a rough update of Upcoming Events in Hours for War of The Chosen. Above a threshold of hours set in XComEventHours.ini (default 48), days will be listed (rounded up). Below, the number of hours left is lis...
Upgrade Reminder [XCOM2 Vanilla & WotC]
Created by tracktwo
Adds icons to soldiers in the squad loadout screen if there are available weapon or PCS upgrades and that soldier has available slots for these items. I am a bear of very little brain and usually forget to actually use the stuff I find on missions. If you ...
View Locked Skills - Wotc
Created by Toxic Frog
Makes skills / perks / aptitudes from higher ranks visibles. By default, XCOM random skills remains hidden (a button allows to show them if you want to). Depends on " New Promotion Screen by Default" mod. No class overriden....
WOTC Show Enemies and Terrain on Mission Planning
Created by sebkulu
WOTC Show Enemies and Terrain on Mission Planning --------------------------Quick note about updating enemy groups and icons-------------------------- I think I've set up most of enemy groups added by main enemies mods around. I won't be adding them endles...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
[WOTC] Ability Interaction Fixes
Created by Mr. Nice
This is a War of the Chosen mod. My non-WotC mod which fixes interaction issues is here: AWC Cost & Other Fixes "Ability Interaction Fixes" primarily fixes several "Ability Interactions" which are in some way bugged, Itemized below. Not neccessarily a "fix...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
[WOTC] Detailed Soldier Lists
Created by -bg-
Shows more details in the Soldier List screen, this is now more important than ever due to will and different stats from covert actions. Also show status in hours instead of days when below certain threshold, customizable in XComGame.ini Also lights up bon...
[WOTC] Faceoff Ammo Fix
Created by -bg-
Makes ammo effect applies to all targets of faceoff instead of just the primary target. Also fixes a visualization bug where ammo effects don't have their visuals updated on faceoff target. Compability: Modifies BuildNewGameStateFn and BuildVisualizationFn...
[WOTC] Facility Clearing UI Indicator Fix
Created by -bg-
Fixes a behaviour where staffing just the 2nd slot will be showed as the first slot is staffed in the facility menu when excavating. Also added hooks to modify facility status label. This mod overrides UIFacilityGrid_FacilityOverlay and is not compatible w...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
[WOTC] Hours Instead of Days
Created by -bg-
Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComGame.ini) You should also change MissionAboutToExpireHours for XCo...
[Deprecated] New Promotion Screen by Default
Created by Tzarnal - MoonWolf
You Should Use The Community Promotion Screen Instead While this mod still works there is now a Community Promotion Screen that has more features and has active support. You should be using it. Please. Community Promotion Screen This will only work with Wa...
[WOTC] Random Appearance Button
Created by thades
This is the WOTC version. In my testing it seems to work just fine with TLP. Vanilla version is here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=634268994 This mod adds a Random Appearance button (which makes default-looking soldiers and is conf...
[WOTC] Random Soldier Info Mod
Created by thades
THIS IS THE WOTC EDITION. NOTE REQUIRED DLC (to the right on this page). Base game version here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=630738292 A version that doesn't require Shen's Last Gift (by another dev, gmes78) here: https://steamcom...
[WOTC] Show Health Values
Created by -bg-
Shows the value of HP next to the cover icon, no more counting sectopod's HP. You may customize the mod by changing XComTacticalHP.ini, the configuration options should explain itself. The health pip grouping still looks kinda ugly, I will see if I am able...
[WotC+Classic] TacticalUI KillCounter
Created by Luminger
TL;DR: Tactical UI now shows you how many enemies you've killed, the remaining count and how many are currently active. NEW: WotC Ready - works on every XCOM2 version (despite the triangle) NEW: TheLost are taken into account as well! NEW: Now with MCM sup...
[WotC] Gotcha Again
Created by Chaser324
This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. This version is specifically for use with War of the Chosen. The original release that works in the base game without War of the Chosen can be foun...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC Only] Move End Interrupt Fix
Created by -bg-
Fix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded, this fix makes it so the unit will continue the movement path and whiff the ability in the end while still...
[WOTC] Skulljack Mind-Controlled Enemies
Created by Hotl3looded
OVERVIEW This mod enables you to Skulljack or Skullmine any eligible mind-controlled enemy. Another mod attempted this in the past but it has been broken for years so I decided to fix it. COMPATIBILITY This mod replaces the condition found in X2Condition_S...
Still Stop Wasting My Time
Created by Musashi
Port of my vanilla mod Quicker Abilities + geoscape speedup This mod increases the speed on the geoscape (everything from scanning to avenger/skyranger movement) by three times and makes certain slow abilities animate much quicker. For example - launch gre...
Narrative Control
Created by KongMD
What does this mod do? This mod allows you to restrict the constant flow of NPC chatter that the game throws at you. With this mod, you can remove Bradford's narrative events entirely, remove narratives on the Geoscape, or remove narrative events from any ...
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
[WOTC] Dude, Where's My Loot?
Created by Zelfana
Overview This mod fixes issues with loot not dropping when it arguably should. Essentially a fixed version of Loot Mind Control. There are several issues that are fixed: Loot picked up by player controlled units that are not your own soldiers (Double Agent...