Source Filmmaker

Source Filmmaker

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Unkindled Ash pack [Dark Souls 3]
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
Updated
151.772 MB
10 Nov, 2017 @ 3:28pm
11 Nov, 2017 @ 8:55am
3 Change Notes ( view )

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Unkindled Ash pack [Dark Souls 3]

Description
[leaving addons on the workshop, but they won't be maintained, feel free to make your own versions]

Features:
Eye Posing
Jiggleboned Cloth
AO
Specular And Bump Maps
Everything Is rig_biped_simple Compatible
More Bodygroups Than There Are Atoms In The Observable Universe
Mix&Match Your Favourite Armor Sets

Original models: From Software
Getting everything to work in SFM: Me
Model and textures extracted using BinderTool by Atvaark

Includes:
Navlaan\dark_souls_3\player\unkindled_ash.mdl
Navlaan\dark_souls_3\player\sets\set_blackleather_7800.mdl
Navlaan\dark_souls_3\player\sets\set_dark_5450.mdl
Navlaan\dark_souls_3\player\sets\set_faraam_7300.mdl
Navlaan\dark_souls_3\player\sets\set_leonhard_2500.mdl
Navlaan\dark_souls_3\player\sets\set_morne_2450.mdl
Navlaan\dark_souls_3\player\sets\set_xanthous_2350.mdl
Navlaan\dark_souls_3\player\sets\set_xanthous_head_2350.mdl
26 Comments
Jaydebt843_ 2 Mar, 2024 @ 7:13pm 
l1nkenl1nken 23 Dec, 2021 @ 11:56am 
if only these were gmod ragdolls
FruitPunchy 30 Aug, 2020 @ 6:21pm 
If only these were gmod playermodels
Fullcaber 14 Jan, 2019 @ 6:33am 
Can u make gwyn Model :- ) would love to see an updated model
Kalekron 13 Jan, 2019 @ 6:28pm 
Alva Armor
Atom, Bird Salesman 23 Nov, 2017 @ 1:51am 
Could you make FighterPL?
Vincent von Helsing 17 Nov, 2017 @ 5:10am 
Thank Gwyn they made a Desert Pyromancer set too~ <3
OffstageWeevil  [author] 14 Nov, 2017 @ 8:09am 
Challenge accepted! :feste:
Goblin 14 Nov, 2017 @ 7:01am 
I would name my first born child after you if you brought in the Northerner armor set.

Dead serious
the Witch-King of Angmar 12 Nov, 2017 @ 8:44am 
Thank you, I see, sigh hoped there was a way to get them fine right out. One thing you could also do and that "could" be faster is to simply take the default male/female/hair/brows and copy paste the UV in blender it works well for Dragon's Dogma models too, since it's character generation they always have the base same UV.