Stellaris

Stellaris

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Items (37)
Battleship Brainstorm - NSC Compatibility Patch
Created by Zeratul Vergil
This mod is aimed to makes Battleship Brainstorm and New Ship Classes and More (NSC) compatible with each other. With this, you can equip battleship with NSC ship parts while at the same time equip it with a loop. The mod is also both Guilli's mod and Unli...
((( NSC3 - Season 1 )))
Created by CaptainX3
September 28, 2025 - Season 1 - Update 22 (Mod Version 1.0.22) New Save Game is Highly Recommended IMPORTANT CHANGE: Due to a limitation in the game engine, all Bioships have been returned to 1 section per growth stage, and will be set up as they were befo...
Admiral Level Skills
Created by jasonpepe
ALS makes your 6-6-6-6 Admiral dream come true! For Stellaris version 4.0+ --- https://i.imgur.com/gCvW7CF.png http://i.imgur.com/8XuxjJs.png https://i.imgur.com/4Z8X68t.png --- As you may know in 3.10, admirals are now part of the commander group. That li...
Aux Module Expansion
Created by Killian
Looking for a 2.0+ version? Look here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1371212679 A simple mod that adds a bunch more choices for your auxiliary slots. There are tiered models of each module, each tied to assorted vanilla technologie...
Battleship Brainstorm
Created by Zeratul Vergil
This mod adds various types of battleship other than vanilla battleship in game. Currently there're 3 unique types of battleship: - Battleship Mk 0 Ever wonder where's those cool battleship design gone to and wanted to have them back? Battleship Mk 0 gives...
Guilli's Ship Components (no longer updated)
Created by Guilliman
Hello everyone, I've sadly decided I'm no longer going to support this particular mod. The new archo weapons really mess with balance and I just don't have the energy or time to flesh those out as well as keep the other ones up to date with the many game c...
Developing Planets - Play Tall!
Created by Caligula Caesar
This mod allows you to develop planets. It is inspired by EUIV’s province development feature, which allows countries with a few provinces to be able to match or even be better than countries with more but less lucrative provinces. Given that EUIV’s featur...
EAC: New Additions
Created by The Dadinator
This mod contains things my son and I thought would make the game more fun to play, including new strategic resources for planets and for the galaxy, new traits for admirals and governors, new buildings, new technologies, and more. First 2.2 Mod Released -...
Empyreal Ascension
Created by Auren Dawnstar
The Reclaimer fell with a grunt against the ground as the last volley of weapons fire abated. Growling they looked up at the upstart creatures before them. "Inconcieveable! To be brought low by such inferior beings, mere children." The enemy Luminary stepp...
Engimatic Technologies No Ai Spawn
Created by Spartan878
The Ai will not spawn with my civics...
Event Bugfixes
Created by ECHO
Stellaris v2.6.1 Default event options Some event descriptions and respond options differ based on the government. When using a government mod these events don't have a valid response option which breaks event chains. This mod adds a default option to prev...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 4.1.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and much...
Expanded Stellaris Ascension Perks - Addon
Created by Private Feelings
Addon Abandoned, Main Mod Still Active Expanded Stellaris Ascension Perks is a mod which adds 60 new Ascension Perks to the game. In a previous iteration of the game this addon contained some modification to the mod, which was de-attached for compatibility...
Extra Ship Components 1.9
Created by NHunter
!!! This is the Stellaris 1.9 version of this mod !!! You can find 2.0 version here You can find 2.2 version here (public beta) The aim of this mod is to expand upon the vanilla technology tree of Stellaris with new tiers of weapons, shields, reactors, arm...
Galactic Unification - Cheaper War Demands
Created by Caligula Caesar
The idea for this mod came about because I got frustrated that it took too long to conquer my enemies in the late game. However, I realised that I could make something a bit more interesting than just a tech to make ceding planets for cheaper, since one co...
Gigastructural Engineering & More (4.1)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Ground Megastructures (2.1)
Created by Fayenora
This mod adds some buildings that are as powerful as megastructures. My main goal with this mod is to enhance the capital world because i think the vanilla game only adds a few special buildings for capitals. So the capital descriptor in vanilla said "... ...
ISBS: Doomsday Weapons & Ships
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Juris Civics Expansion [2.2 Compatible]
Created by Jacob Syme
Version 1.4.1 released, now with 2.2 compatibility! When Banks was released, I was thrilled with the addition of the Civics system. However, I felt it was lacking in a few vital areas; namely Spiritualism and Hive Minds. There were a lot of niches I felt n...
Legendary Heroes - Leader Levels (v1.9.1)
Created by requiemofreason
Current Mod Version: 0.2.1 This mod raises the maximum level cap to 20. The base level cap remains at 5, like in vanilla. If you want to unlock the full potential of your leaders, you'll need to do so by in-game methods. This can be done with Civics (such ...
Life Engineering 1.9
Created by Skill Less
Outdated This mod is for Stellaris pre-cherryh. If you use the current version of Stellaris, please subscribe Life Engineering 2.0 What is this mod This mod includes new technologies to create pre-sentient and primitive species on uncolonized habitable wor...
Machine Leader Repairer
Created by jasonpepe
MLR fix your Toaster leader breakdown problems! With the update toward synth/machine leaders, this mod no longer update and stay at 3.11 version. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/X7HPbxE.png https://i.imgur.com/4Z8X68t.png Yo...
Megastructures
Created by Arheo
THIS MOD IS NO LONGER BEING UPDATED Try out our other mod, Native Preservation! http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=909547945 25/02/2018 - Update for 2.0. Updated for 2.0.* - Equatorial Shipyard redesigned, now titled, 'Equatorial Fabrica...
Mobile Suit Gundam: Stellaris
Created by Not Paladin
This is a continuation of the original Zeon Mod made by Lupin-\test\. Welcome to the Almost-1.0 Patch! Now with Anaheim Electronics! Want to help with the mod? We need modelers, texturers, and translators! Come chat with us on our Discord! https://discord....
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.1.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
Networked Intelligence
Created by ECHO
Stellaris v2.3 (and v2.2.7) 4 different Networked Intelligence playstyles themed Psionic, Biologic, Cybernetic and Synthetic with new mechanics, traits and governments 50+ Additional technologies (Networked Intelligence faction exclusive) 50+ Additional sh...
No Megastructure Limits
Created by RESPECT THE SHOVEL!
With the 1.8 update, our greatest scientists and engineers managed to, for reasons unknown, become dense, daft, or dumb immediately upon completion of most megastructures, and not a single one could explain again how it worked or how to make it again. This...
[DEPRECATED] Overharvest - Unsustainable Development
Created by Toaster
Deprecated No longer supported - it was too hard to stop the AI killing itself. Version 2.5+ Ever wanted to play a devouring horde of galactic locusts, that sweep across the galaxy leaving nothing but burnt-out husks in their wake? Or how about just playin...
Pirate Codex Government Type
Created by BrutishMrFish
NOTE: This mod is no longer being updated, but I will list alternatives that include it for those who want a something up to date: Government Overhaul Open Beta by xnadu27: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1477839752 -----------------...
Planetary Shields
Created by Malthus
For a purely visual, updated and compatibility friendly version look here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3037435877 ***Achievements will be disabled*** This mod is a standalone version of the planetary shields feature of the More Ev...
Set Save Limit To 100
Created by ugnius40
Currently game limits you to 30 saves before it asks to delete some, this simple mod increases that limit to 100. If this is useful to you I could make versions with some higher limit, just not sure about performance impact when opening save/load window. 1...
TFW's Bunch of Ship Parts 1.9
Created by That Feel When
This is the obsolete version of the mod for those who still plays Stellaris 1.9. RIP Warp Drives and Wormholes. HERE IS THE WIP VERSION OF THIS MOD FOR THE PATCH 2.2 ################################################################ Compatibility with other ...
Ultimate Technologies
Created by breloom1994
Have you ever felt constrained by military advances and economic growth? Inalterable planets and negative modifiers. Insecure borders, pirates plunder and angry populations. Or do you just feel like the graphics could be taken up a notch and the weapons co...
T2 Military - Ship and Station Sections
Created by Skylerite
Made for 2.2 to 2.5 - 2.6 version here : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2035323187 Adds additonal sections for ships and stations, and an energy equivelent to Kinetic Battery, Energy Spears. 2.2.3/2.2.4 Changes The update for the mo...
!!Traditions Re-Merged [2.1]
Created by requiemofreason
Status: This file will remain for 2.1. I hope to make a version 2.2 eventually, but I'm waiting on the authors of various traditions mods to get their mods into a stable state first. Support for Expanded Tradition Choice is mostly done - every ETC traditio...
Additional Traditions (Stellaris v2.1.*)
Created by Meltup
Additional Traditions v1.2.2 For Stellaris: 2.1.* Old version: Additional Traditions (Stellaris v1.9) This mod adds 5 new tradition trees: - Navy - focuses on increasing fleet capacity and fleet output together with giving some minor fleet movement and bui...
Plentiful Traditions - Outdated after 2.x and up
Created by Artanis
MOD IN HIATUS - USE MY WORK AS YOU SEE FIT - I WISH YOU ALL THE BEST - BLESS YOUR FAMILIES AND CATS _ NO MORE TIME TO WORK ON THIS, MY CHILD IS YOURS Use "Expanded Stellaris Traditions" by Girion instead http://gtm.steamproxy.vip/sharedfiles/filedetails/?i...