Starbound

Starbound

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Stargate Invasion 0.8.8a
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File Size
Posted
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74.643 MB
8 Nov, 2017 @ 11:39am
22 Mar @ 7:08am
126 Change Notes ( view )

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Stargate Invasion 0.8.8a

In 2 collections by swefpifh
[swefpifh] Starbound Dedicated Server
75 items
Portfolio Starbound Mods
2 items
Description
Compatibility :

GOG versions :
  • Version 0.8.8a ∴ Download[www.swefpifh.com]
  • Version 0.8.6 ∴ Download[www.swefpifh.com]
  • Version 0.7.2 ∴ Download[www.swefpifh.com]

[discord.gg]


The objective of the player is to embody a character from the Starbound universe while meeting or interacting with different objects or entities from the Stargate franchise. In spite of my poor knowledge in programming, I don't let myself down because I aspire to design a mod as complete as possible with innovative mechanics and elements.

At the beginning, I wanted to make a small mod for personal use. And I thought that sharing my passion for this franchise could maybe bring some nostalgia to the community. I chose to add the Stargate franchise to Starbound because I am one of the biggest fans on Earth and if I could, I would love to work on a game based on this great franchise.


After completing the main quest of Esther Bright which will allow you to scan the objects in game. You will be able to interact with Dr. Lyllin at the Outpost, side to the "2 Shop Teleshop". To differentiate the mod quests from the vanilla game quests, the exclamation marks are blue.

To avoid clogging the teleportation window of each gate on each planet. Each of the missions in the mod will be performed only on the stargates located on the starting planets. There you will find a small camp where Dr. Magnus will study this symbols-engraved ring.


Mod Pack Permissions
Anyone can use this mod in their mod compilation without the author's consent, but the author must be named for his work.All contributors list
Mod Assets Permissions
You must get the author's consent before altering/redistributing any assets included in this mod.
Popular Discussions View All (4)
50
4 Aug @ 10:52am
PINNED: Report a problem or a bug...
swefpifh
39
26 May @ 7:06pm
Need help on...
swefpifh
2
27 May, 2022 @ 4:54pm
PINNED: Incompatibilities / Interferences
swefpifh
307 Comments
Fowele 4 Oct @ 7:56am 
can you build your own stargates?
Jorda229 2 Jul @ 1:13pm 
Hey, I love the mod but I think it doesn't fit in too well with a full FU playthrough, would you consider making a mod that adds only the stargates with a regular teleporter function? thanks for taking the time to read my comment.
natsumi or something idk  [author] 20 Feb @ 1:01pm 
psst: the patch for that was released a few days ago
Bromo Sapien 12 Nov, 2023 @ 8:03am 
I can Confirm The Patch in the Thread for Outpost NPC is correct. The Doc just needs a little PUSH... then its all good to go.
agentkido 22 Jun, 2023 @ 11:30pm 
For FU couldn't you just exclude stargates from spawning on lush planets?
🐈‍⬛ 13 Jun, 2023 @ 7:35am 
Awesome man, cheers for the response
swefpifh  [author] 13 Jun, 2023 @ 7:26am 
@Toxic Wolf : Thanks to Natsumi, this will soon be resolved. I'll have to check where the NPC was placed first. So yes, an update will be coming soon.
🐈‍⬛ 13 Jun, 2023 @ 5:32am 
Does this mod work for anoms outpost? Or is it still incompatible
Davoker 12 May, 2023 @ 3:09am 
Fabulous, I just saw this mod after years, I'll follow you to be aware of the progress, lots of encouragement, and as we say in Spain (it's a "saying"), "slowly and with good handwriting" =)
swefpifh  [author] 4 May, 2023 @ 11:12am 
@Senior Fedora : The mod is not completely finished, there are some mechanics already present but unavailable until it is finished.