A Hat in Time

A Hat in Time

160 ratings
Remu's Special
   
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Level Type: Time Rift
Availability: Available Instantly
File Size
Posted
Updated
292.497 MB
28 Oct, 2017 @ 3:10pm
28 Oct, 2017 @ 6:35pm
4 Change Notes ( view )

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Remu's Special

Description
Adds a new time rift styled level to your game!

I experimented a lot with moving platofrms and camera.

I just couldn't get Checkpoints to work but it should not be an issue, since the level is fairly short.


My record on the map is 1:05 minutes. Can you beat my time?


Includes an additional Time Piece.
24 Comments
allergic to deathwish 4 Jul, 2022 @ 8:51pm 
Need recook
You probably not gonna do it but I want to mention it.
KIIROCORE 21 Feb, 2019 @ 6:18pm 
oh, okay :/
Remurin  [author] 21 Feb, 2019 @ 8:38am 
@mini miko map hasn't been updated since full release of the modding tool. No plans on doing it either, sorry
KIIROCORE 20 Feb, 2019 @ 7:12pm 
game crashes whenever i try to play it :(
D YellowMadness 28 Nov, 2017 @ 12:41pm 
Geez, that was fast. I think I know how you could make it easier to tell what angle the long spinning platform is at. By putting pillars at both sides of the platform.
Remurin  [author] 28 Nov, 2017 @ 12:14pm 
@D YellowMadness the video is in the header.
But keep in mind I created the level, so its easier for me than others.
D YellowMadness 28 Nov, 2017 @ 11:15am 
There are? I never got any. Weird. Also, wow, I'm surprised you were able to beat it before the big reduction.
Remurin  [author] 28 Nov, 2017 @ 10:26am 
@D YellowMadness

The difficulty of the last rotating has been significantly reduced since release and is intended to be harder. In fact, its rotation speed has been cut by half. It was reduced to 24 seconds for a full rotation, from 12.

I am glad you made it anyhow. And just to remind you, there ARE checkpoints.
D YellowMadness 28 Nov, 2017 @ 8:52am 
Because of the perspective, I can't even tell where I'm supposed to stand. It's like I need to stand in the exact opposite of the spot it looks like I need to but only for a split second then right back to it for another split. It's tedious & it doesn't even seem remotely possible.

I gave up on using time stop & started using sprint instead because I at least get farther although still nowhere near the end.

Falling shouldn't cause damage in a level with no checkpoints. There's no purpose to it. It just causes us to have to wait longer because we keep dying.

Edit: I eventually made it by not using hats at all on the long spinning platform & just mostly doing hop, hop, hopdive to the left side, repeat. So much rage.
D YellowMadness 28 Nov, 2017 @ 8:36am 
I can barely move on the final rotating block. Even with time stop, there's nothing I can do because there's a 99% chance I'll slide off for no apparent reason &, even if I don't, I need near perfect timing & positioning for every instant I'm on the platform or else I'll slide off for very apparent reasons. I didn't have the other problems people mentione since I used time stop but that platform is unbearable.