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I've also done a few other Civil War maps that I haven't uploaded to the workshop, though I might get around to it since you ask.
One way you can prevent the AI from getting stuck on the border of the map like that is to use multiple AI players, each with fewer units rather than one with many units. I've also positioned their spawn zones behind each other so they sort of act like seperate waves.
https://youtu.be/wNrXbSUNH58