Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Items (16)
1 turn construction and research with extras mod.
Created by Broodilicious
Mod is fully working with the latest patch. This is a mod that will make all buildings and research complete in 1 turn, in addition to this buildings will no longer give food and squalor penalties, all buildings will give a larger GDP bonus to increase fin...
Battle mod
Created by Andrew Boyarsky
Update: 06.10.2021 New animation has been added. Now you do not need to install additional mods with animation I am proud to present to you, my battle mod. I have tried to make the battles more spectacular and bloody and I've made ​​some changes that I thi...
Better Blood Textures for Blood & Gore DLC (Update 21.11.2013)
Created by Mech_Donald
Hi guys, Here is a small enhancement for the blood Textures coming with the Blood DLC. I remade blood on bodies and blood on floor as well. Also the blood color is toned down a bit. This is just a small part of my actual "Special Effects Enhancement Mod" h...
Equipment Upgrades Factionwide
Created by aBunchofScience
This mod changes the equipment effects of the blacksmith, shieldsmith, and horsebreeders to be factionwide. That means that weopon, armor, shield, and horse upgrades will apply to all of your providences, not just the one with the building in it. This also...
Extended Particles
Created by Petellius
IMPORTANT: If the particles aren't working you need to go into the mod settings in-game and enable movie pack mods. Welcome my friends to extended particles. This mod is pretty simple in its ideas. Myself and Philip both worked a long while on Enhanced Par...
Guaranteed Major Faction Empires
Created by Mitch
Compatible with 100% of other mods! Save game compatible! DESCRIPTION Does it annoy you that in your campaigns you never get to face the legions of Rome, having arrived at Italy only to find they've been destroyed by a minor faction early on... Do you get ...
Improved Event Pictures
Created by 1stEPI Gunny
A lot of the event pictures included in Vanilla are just that: vanilla. Many more are used poorly. What does a man being threatened with a knife have to do with famine? Why is the Poison success image used for almost every agent action? These questions hav...
Kill Animation Overhaul (No Battle Changes)
Created by Swissbob
This mod is a requested abbreviated form of my "Kill Animation Battle Overhaul" mod, which you can see and download here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=682220674 PATCH 18 (Empire Divided) UPDATE NOTES: With the introduction of Empir...
Legatus with Musculata Armor & Reskined Campaign Generals
Created by ⳩ aqui1ifer
I got very bored with the generic looking legatus unit. Supposedly these guys are the bodyguard to the head of a legion, yet they look like auxiliary cavalry with their current Hamata. This mod changes them to have an Iron Muscle Curiass with shoulder tass...
No Imperium Requirements
Created by Mr. White
This mod removes the limit for armies, fleets, edicts, and agents... Mod Features: *Unlimited armies *Unlimited fleets *Unlimited edicts *Unlimited spies *Unlimited dignitaries *Unlimited champions If you like it, please rate!...
One turn Construction, Units, and Tech for ALL FACTIONS
Created by .cosmic
Easy cheat mod! TROLOLOLOLOLOLOLOLOLOLOL Remeber to like and favorite for more mods!...
Praetorian Reskin - Gladiator Movie style Praetorian Guard and Praetorian Cavalry
Created by Zaskar70
This mod reskins the following two units as well as adding a custom officer: Praetorian Guard Praetorian Cavalry It was inspired by the Praetorian's in the movie Gladiator. Special thank's to Kaziel for the use of his beautiful General cuirass for the offi...
Praetorians +2 Weapon Damage
Created by The K Dog
This go-to mod adds two damage to Praetorians and Praetorian Guard units. Even thought these fine soldiers are quite tanky (and look so cool), they lack some of the killing power that other high-tier swordsmen have, limiting their cost effectiveness. The H...
Realistic Legionary Tactics
Created by abel1717
NEW!!! 1) You can build (recruit) ballistae and scorpions in any of your territories providing there is a military building (Roman soldiers were engineers and could build them on site, so it does not make sense than when far from home you have to keep send...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 0.75 to 2.5. Makes trade a bit more important to keep hold of. ...
No More Imperium Requirements
Created by Mr. White
Mod Features: *Unlimited armies *Unlimited fleets *Unlimited edicts *Unlimited spies *Unlimited dignitaries *Unlimited champions...