Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem










I had a bit of trouble with this part one of leaving New Haven. For whatever reason, The Amtrak trains wouldn't move. The first run through I let the train sit for a while (20 minutes or so) and the trains all just sat there. I then restarted and after waiting a few, I checked the switches and the result was they were locked by on or the other of the two Amtrak trains. I have had this happen in the past with other scenarios and I found that by entering and exiting the world editor, I could usually get past the issue. So, I did this. The first time it released one, and upon doing this the second time, it finally cleared and I was able to complete the scenario.
Just to mention, I was able to tab approval on the first signal (prior the CSX leaving marker) but denied on the second leading to the above.