Kenshi
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Grim End
   
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277.181 KB
21 Jul, 2017 @ 8:21pm
6 Sep, 2024 @ 7:35pm
11 Change Notes ( view )

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Grim End

In 1 collection by Rezzurekt
Rezzurektion
11 items
Description
Hard enemy patrols... not for beginners.

Fighting the more challenging opponents requires travel, which can be a bit uneventful once you're making edgewalker weapons and masterwork armor. This mod adds patrols of skilled enemies that prey on travelers. Now you can once again fear leaving home.

Enemies are not recruitable. If you're looking for recruits, see the Omega Supreme or 42 Unique Recruits mod.

Safe travels!
34 Comments
victor1957 3 Jul, 2022 @ 10:29pm 
In the world of Kenshi, there is no race of flying ichthyanders with four arms. Two arms for the crossbow and the other two for the wings, but they need to be crafted. They live on islands and are the only ones who can mine marble from the bottom of the sea. Skeletons at this depth are flattened by pressure. Marble is needed for facing the buildings of nobles and faction leaders. Ichthyanders are in alliance with mermaids, but not with Disney mutants with a tail, but with Slavic slender legs.
NinjaBeest 15 Jan, 2022 @ 1:10pm 
I can't seem to find the files for this mod in the workshop content. It doesn't add to the workshop content folder for some reason.
Rezzurekt  [author] 25 May, 2021 @ 4:08am 
Yep! :steamthumbsup: There was a multiplier increasing bounty payments... gear didn't match difficulty. Next update (probably soon, since dueling is published) includes balancing those issues, some spawn locations, faction settings & a couple minor tweaks.
Noonga 25 May, 2021 @ 2:07am 
Man you need to remove the bounties and reduce the quality of armour, they can make too much easy money, they always end up going to towns and getting owned by guards eventually
Rezzurekt  [author] 10 Feb, 2021 @ 2:25am 
It wasn't originally a new race. Change Notes show the new race was added with the 5th version in 2018. Might be an easy fix by changing the load order, but I've never used either of those mods & can't confirm.
Rocketsocks88 9 Feb, 2021 @ 10:26pm 
They dont seem to work if you have the More Combat Animations mod or Genesis which uses the animation mod. I saw you said it wasnt its own race but it seems like it needs a race patch. Its really cool and i love seeing these goofy bastards but not having combat animations makes them hit me with unblockable psychic mind blasts while their arms casually rest at their sides.
Rezzurekt  [author] 9 Feb, 2021 @ 1:06am 
:highlvl::steamhappy:
happy 9 Jan, 2020 @ 4:27am 
I like the stats of the guys that give you a chance to down them even at lowish level, I like the gear they drop, I like the fact that their weapons are moderate, and I like the frequency of them spawning, I like their run speed: I like this mod
Rezzurekt  [author] 18 Apr, 2018 @ 11:24am 
I assume it should, but I never run the experimental version. Can't think of anything that would break it though.
Bantichai 18 Apr, 2018 @ 3:13am 
Does this still work with the latest experiemental?