Victoria 3

Victoria 3

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Goose's Railway Fix
   
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651.558 KB
6 Apr, 2023 @ 10:11am
26 Sep @ 4:16pm
12 Change Notes ( view )

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Goose's Railway Fix

Description
Effekt:
Railways now give their full infrastructure based on building level and no longer scaled by workforce.
Originaly made to fix problems around Autonomous Investment stacking empty railroads without full employment.

Immersion:
Infrastructure is supposed to represent the potential for transportation. This mod handles infrastructure as "rails", build by initally spending buildpoints. Railways still can get downsized in private ownership/company ownership if not profitable, representing disrepair and abandonement by investors.


Changelog:

1.10.2
Hopefully the issue with the Opium wars and trade centers is resolved :)

1.9.7:
Removed Ai strategies, only pm change now and updated for new patches.
Added for 1.7:
-Changed PMs are reworked (old Mod)
-New Powerblock PMs are reworked.
-Always subsidized AI Railways are toned down to AI giving medium priority to subsidizing Railways and Powerstations, since unprofitable Railways do not tank infra anymore.

As a result of these changes:
Railways are no free Money for Foreign Investment anymore and do not get overbuild to ruin Nations subsidizing them

1.7.5
Uses the new Ai strategies from 1.7.5

Possible Issues:
-Ai strategy might need some time to update on older saves.

1.8.0

-company owned railways integrated
-removed AI-Strategy for subsidizing for the time being, due to new government and subject agendas being more dynamic in strategies

1.8.6

Reimplemented tweaked Ai strategy, since AI kept doomstacking railways into debt
20 Comments
Prussian Goose  [author] 26 Sep @ 4:17pm 
Updated:
The issue with the opium war seem to be influenced by whacky trade center trigger.
El Jefe Generalisimo 26 Sep @ 3:25am 
update this mod someone
big tiddy goth gf 10 Sep @ 1:00am 
I missed your Private Offices mod so much I fixed it up for 1.9 and made a few changes. If you would like me to take it down just ask
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3565569231
Tim Apple 1 Sep @ 9:58am 
This does not work with 1.9.8. this mod removes all trade capacity provided by trade centers in the current patch. Needs update.
big tiddy goth gf 10 Aug @ 9:21pm 
What happened to your Private Office's mod? Will you reupload it?
TAS04159 5 Aug @ 12:02pm 
vanilla+ just this mod: opium wars never fires. have no idea why because when i went through mod files, all it touches is pm. would appreciate if you could look in on it
Bandaro 24 Jun @ 3:18pm 
It arguably may not even be needed, as railways should be profitable enough to keep hiring people.
Prussian Goose  [author] 20 Jun @ 9:28am 
Well i need to find some time to play the game and test it.
looks like they did not make baseline changes to company ownership code, it should work as intended.
_Sun_Man_ 20 Jun @ 12:33am 
Does this work with the new update?
Prussian Goose  [author] 13 Apr @ 5:40am 
As far as i am aware 1.8.7 only added new graphic model(s), no need for an Update other than changing the number of the version ^^