No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 477.8 hrs on record (27.1 hrs at review time)
Posted: 29 Mar, 2020 @ 1:15pm
Updated: 7 Apr, 2020 @ 5:39pm

This game is definitely more difficult than the first. I just finished on UltraViolence and its harder than Nightmare on Doom 2016. It has a few flaws (Marauder unbalanced, relying too much on platforming to give the player a break in between combat), but those flaws are outweighed by the things the game does right such as the weapons and combat, and even diving into the lore a little bit more. The combat is certainly more engaging, and intense. I will mention as others have said that the Marauder is flawed because he is a bit inconsistent to the flow of combat, and he demands all your attention or else he'll kill you in 2 seconds flat. That in of itself isn't terrible, but they start tossing him in with other heavies, and it's more frustrating than fun with the Marauder as a result. Other times when you die, it really is because you made a mistake, and you need to get better plain and simple. You have to think a lot more in this game than Doom 2016, and as many others have said it is like playing a game of chess with guns and chainsaws and an amazing heavy metal soundtrack. Outside of the 2 small gripes I have I honestly would give the game a 9/10.

Edit: I retract my earlier statements about the Marauder. Just because he is difficult doesn't mean he's unbalanced, and the purpose of the Marauder is to be essentially the doom slayer's equal. There's no easy solution to fighting him: you have to react quick, be tactical, and smart. If you learn how to master fighting him, the game becomes easier overall, but that mastery takes time, and I certainly have not reached that point yet. If you struggle with this game then turn the difficulty down and git gud scrub. :)
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