Nicolaikay
Has Beehaw Internet   Missouri, United States
 
 
I'm Nicolai.

I live in the middle of somewhere.

I have internet that goes BEEHAW.
Dans un jeu
Stellaris
Jeu favori
177
Heures de jeu
63
Succès
Jeu favori
3 232
Heures de jeu
105
Succès
Vitrine des évaluations
133 heures de jeu
You can find tales about XCOM's sci-fi, turn-based, and strategy genre's online. Many have written extensive articles about it.

What you may not know is that this game also does a great job of informing you just how unlucky you can be even if you have a 99% chance of making the shot.
Vitrine des évaluations
I was a D-class once a upon a time. I had escaped my cell along my fellow D-bois. We had found a card that a careless scientist had left behind in the bathroom. We made our way to SCP-914, and was in the process of upgrading our sole keycard, when we realized that we didn't close the blast door behind us.

And that SCP-173 and SCP-939 were staring at us from the hallway.

Some of us ran, some of us tried to fight, I just stood in the corner and cried. There was screaming and cries of pain everywhere as 173 tore through us like concrete through flesh. After a minute of staring into my corner, a turned around and saw 173 looming over me like a Pillar of Death. I begged for my life, and Peanut backed away and pointed towards the lone O5 keycard that was in someone's cold, dead, hand. I wordlessly picked it up and started following my new Masters.

We made our way through the facility. I saw Peanut put down many D-class and Guard alike. We had made it to Gate B when I heard the MTF come down the elevator. Hoping to be spared from death, I ran back out towards the hallway and hid. Gunfire and explosions rained from the Gate room, and in the end Peanut was dead and 939 was hurt. I sneaked my way to the elevator and quietly made my exit. As soon as I reached the surface I ran for my life, hoping to put the facility and it's horrors behind me forever.
Guide favori
Créé par - DuckieMcduck
92 évaluations
Manifesto for the most widely adopted Development methodology in the world, now for Factorio. Easy to follow design principles with the fastest results for your Factory, guaranteed.
YEEHAW
If you've scrolled down this far, you've lost the game.
Activité récente
1 605 h en tout
Dans un jeu
41 h en tout
dernière utilisation le 8 nov.
103 h en tout
dernière utilisation le 6 nov.
Commentaires
CalvinizedSteel 17 mars 2023 à 0h39 
u r bad at civ
Ghostise 20 aout 2021 à 18h36 
u r bad at civ
Frantastic 5 sept. 2016 à 11h55 
u r bad at civ