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Nedávné recenze uživatele Garmiir

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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
0.0 hodin celkem
This is the only thing that still keeps me coming back to this game
Odesláno 22. září.
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24 osob ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
62.8 hodin celkem (45.0 hodin v době psaní recenze)
This could have been one of the best RPGs of this generation if it was made with more care. Please devs, take your time on Greedfall 2, it could be the new Skyrim!

=== GOOD POINTS ===
- Story is good and involving, lore is awesome and politics are interesting.
- It's very immersive, has very strong RPG mechanics.
- Everything matters, your choices, your skills, talents, build will be meaningful story-wise
- Every little character is interesting, meaningful and important
- Mechanics that resemble Dragon's Dogma, Mass Effect and Dragon Age
- Unique universe, worldbuilding, lore and identity.
- Has great visual design, characters, armors, weapons, monsters, scenario, all great.
- Gives you much freedom to wear, customize and upgrade almost any equipments you want. So you don't need to look ugly for better armor stats.
- Your companions are interesting characters, build a relationship with the player and contribute to story and quests.
- Combat is fun and has it's own charm. Offers a great mix of tactics.
- Some development and design choices were very cleaver and creative.
- Soundtrack is great.
- High replay value as there's multiple choices and endings to every situation.

=== BAD POINTS ===
- You may get some game-breaking issues here and there if you do the wrong thing at the wrong time, you may miss some content without fair warning.
- At times doing a little side quest will have a huge impact, NPCs will remember, etc. Other times the game completely ignores meaningful events that happened (sometimes in the very same quest) and it leaves some big plot-holes. Some times cutscenes and dialogue will tell you to do something but the actual marked objective is the complete opposite. As if they changed the outcome mid-development and forgot to re-record the lines.
- For an "open-world" RPG this game has an awful lot of invisible walls and means to force you to a certain way. You can't deviate too far from the roads before hitting bush-walls. You'll often have to walk miles around nothing to reach a place that was clearly right beside you.
- NPCs AI is dumb, your companions and other NPCs often get you stuck on places, enemies get stuck on stuff, companions sometimes act stupid in combat.
- Colision walls are stupid, you'll frequently be stopped by a litte rock, twig or small terrain gap.
- There isn't much variety of enemies (at the same time there is). There's plenty of different monsters, but most have the same animations and body shape, just different "skins". Also you'll see tons of the same monster everywhere.
- Combat can get repetitive. Despite having a great veriety of tactics, most fights (especially in late-game) punish you for varying too much. Animations are very repetitive.
- Directions are extremely confusing for no reason, it's easy to get lost anywhere, there's too many pathways leading nowhere and the main places get overshadowed, everything is so close yet so far away, map is misleading especially in cities and you have to do too many turns to get anywhere. Places that should clearly connect, paths that obviously should merge are blocked by some little box, rock or bush-wall. This game could use a minimap/GPS.
Odesláno 27. července. Naposledy upraveno 30. července.
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1 osoba ohodnotila tuto recenzi jako užitečnou
0.3 hodin celkem
Dungeon Defenders 1 is better
Odesláno 22. července.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
21.5 hodin celkem
The is what listening to Heavy Metal feels like
Odesláno 22. července.
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1 osoba ohodnotila tuto recenzi jako užitečnou
18.3 hodin celkem
Play this one instead of the original. The performance feels better too.
Odesláno 8. června.
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4.1 hodin celkem
Shame the second part never came out. I had such a Sam & Max vibe onto it
Odesláno 5. června.
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26.1 hodin celkem
I might have finished this game around 3 times. Way under appreciated.
Odesláno 30. května.
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54.5 hodin celkem (37.3 hodin v době psaní recenze)
This one is very buggy, previous games were just fine what happened here?
Odesláno 28. května. Naposledy upraveno 29. května.
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6.8 hodin celkem (5.2 hodin v době psaní recenze)
McPixel 2 was truly their peak but this is a nice closing of the Trilogy!
Odesláno 26. května.
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32.9 hodin celkem
Oh boy, Lara got herself into trouble again. Let's go to Siberia!
Odesláno 22. května.
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