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Reseñas recientes de lightninglord2.71828183

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Nadie ha calificado este análisis como útil todavía
23.3 h registradas (16.2 h cuando escribió la reseña)
Fantastic and well-polished take on Vampire Survivors. Now with idols to look up to and a house building minigame.
Publicada el 16 de septiembre de 2023.
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A 2 personas les pareció útil esta reseña
12.4 h registradas
I played multiple runs and was never excited or attentive towards any card rewards. I keep turning down random pulls because I need to craft very particular synergies to success where I can't make suboptimal deck work even slightly, even at Madness 0. The Last Spell has a much smoother progression with the meta stuff (you start on easier maps you can beat with basically no progression at all, and the last two maps are difficult even with a full set) and Solasta feels like a much better co-op RPG experience in general.
Publicada el 8 de abril de 2023.
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Nadie ha calificado este análisis como útil todavía
379.4 h registradas (372.7 h cuando escribió la reseña)
The primary reason I recommend this game in spades is the large paradigm shift and wide acceptance of playstyles that came about around the 1.4 update. A lot has been added in recent years for people who just want to make pretty builds and not deal with swarms of enemies and powerful bosses, as well as even higher difficulties for those who can beat Expert Mode in their sleep. The Labor of Love update made making builds for fun even more appealing with the addition of various tools, items and a new mini-biome that dramatically increases the range of both aesthetic and functional builds you can make.

Although lacking a third dimension like Minecraft, Terraria has a number of advantages for build designing, including the wide ranges of furniture (where Minecraft still only has a very minimal selection of interior decoration) and the ability to paint blocks drastically increasing the variety of styles and creative uses you can make (my ice fortress looking really great with cyan painted skyware items).

If you care about gameplay, it's a vastly divergent style of play. Minecraft has you deal with mobs and resource acquisition in a streamlined, complex way with the vast amount of redstone contraptions similar to Factorio. Terraria is more about a progression in power through new weapons and gear much like a Metroidvania type of game.

If I wrote this during 1.3 or earlier, I don't think I would've given this game as much praise as I do now.
Publicada el 10 de noviembre de 2022.
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A 1 persona le pareció útil esta reseña
2.6 h registradas (0.8 h cuando escribió la reseña)
Reseña de Acceso anticipado
The first time in D&D in which I want to tank my characters stats to optimize my RP

Nat 20/10
Publicada el 24 de mayo de 2022.
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Nadie ha calificado este análisis como útil todavía
9.4 h registradas
Reseña de Acceso anticipado
A pretty nifty incremental game that is definitely engaging and not just a simple waiting thing like most idles. After a bit more than nine hours I'm close to the endgame at the time of writing this review. So it's not a massive timesink like many an idle game but definitely worth spending half a day straight pondering your orb.
Publicada el 14 de abril de 2022.
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Nadie ha calificado este análisis como útil todavía
118.1 h registradas (19.0 h cuando escribió la reseña)
Here's some deck ideas for those of you who enjoy an interactive and deep card game and want to make people who never looked at a Yugioh card since 2005 cry for easy ranked wins:

Subterror: They love that you can just set pass right? Flip your set cards to negate your opponent's plays and you even get to keep them. Umastryx will banish everything they own, Fiendess says no to effects, Nemesis Archer makes their attempts at stalling futile. Final Battle is one hell of a drug.

Crystron: Do you know how those boomers complain about how you make extremely long combos on your turn? How about you make extremely long combos on *their* turn? Just Halqifibrax alone can let you taste this, especially if you have I:P Masquarena as well.

Endymion: Takes a bit to get the combos down, but you make long summon chains that end on 4-5 negates where the texts on your cards are so long that your opponent envies aphasic people. Mighty Master is a boardwipe and a negate, Reflection extends and removes simultaneously, Astrograph Sorcerer means that destroying your cards gives you searches, Electrumite is a ridiculous consistency tool and extender... what can I say other than "Pend Best Deck"?

Gren Maju: Because it's funny to just Normal Summon a monster that just has 7200 ATK, or even way more than that. Remind people at how old this card actually is.

Gem-Knights: Take a look at Lady Lapis Lazuli. Also take a look at Master Diamond. They don't get frustrated at your negates going second if they don't even get a turn to begin with. Gem Knight Fusion is so easy to recycle.
Publicada el 24 de enero de 2022.
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A 2 personas les pareció útil esta reseña
4.1 h registradas (1.2 h cuando escribió la reseña)
Reseña de Acceso anticipado
A promising tactical Roguelike with a fairly interesting resource system. You can place new mechs at any time - even during combat - but there is an increasing cost for each part currently out, which rewards diverse builds. There is also some meta progression, albeit not in an overwhelmingly strong fashion.

Keep holding out until full release!
Publicada el 11 de agosto de 2021.
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A 2 personas les pareció útil esta reseña
27.9 h registradas
On the one hand, the game has a decent art style, charming writing and there's a decent amount of thought in placing your classrooms and deciding how many refectories, dormitories etc. you need, especially to help keep your upper floors to use.

However, there's very little that will actually require you to look at your students. Lower tier futures provide immediate resources to kickstart your early academy while you farm long-term benefits, so even Dumb Deaf bullies will not be a concern for you. For Curriculum, just pick the ones with easy requirements (anything with 12/20 required students) and you barely even need houses anymore - just get one with strong bonuses like Jack-of-all-trades, Athletic or Popular and throw all of your students there.

While splitting for different specialties seems appealing, you should at most only focus a house on it if you need a more difficult curriculum. The best future path - Thaumaturge - requires your students to know all schools of magic.

I also noticed that needs management is very much not punishing. All that happens is that the affected person will get themselves a break if they're low. One of my teachers went to 0 health and continued to get mauled by orcs yet was completely fine just afterwards.

Overall, despite my non-recommendation, it's still a decent game to play casually, it's just not a game for if you really like in-depth management or complex optimizations.
Publicada el 26 de julio de 2021.
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Nadie ha calificado este análisis como útil todavía
4.5 h registradas (1.1 h cuando escribió la reseña)
I just drank 1000 sodas in about ten minutes. And I don't even know if my character was male, female or a different option.
Publicada el 30 de junio de 2019.
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A 4 personas les pareció útil esta reseña
1 persona ha encontrado divertida esta reseña
7.1 h registradas
I really do want to recommend this game - I like the way handles card interactions and hope there'll be more games making use of it.

However, the first thing that can be bothersome but isn't too bad is that you're dependent on drawing the right amount of resources along with the cards you wish you play, which can often leave you with no resources or cards to play them with. Not an issue for an experienced player, but a beginner might think the game is rigged when it was just random bad luck that happens about once every 5-6 games or they don't realize they're building inconsistent decks.

Also, the writing is kinda bland and relies heavily on stereotypes - many characters of the same race act the same and have the same opinions on the world and its inhabitants, which leads to rather repetitive storytelling.

What is really the kicker is the community, though - recently, there have been posts in the forums and reviews pointing out a rather tasteless joke that feels insulting to transgender people (and a few other things considered inappropriate) and instead of trying to understand the reasoning of the posters, posting a simple apology or even just leaving them alone after stating their wish to not change the offending cards, they continuously whine about how they're whiny snowflakes trying to push their agenda on them, even to the extent of trying to get their reviews deleted off of Steam.

Regardless of your opinion on the card*, you shouldn't deal with a community this hateful and petty.

*The card is called "Princess Cory" https://ineeddiversegames.files.wordpress.com/2016/02/pricesscoryarena1.jpg?w=247&h=343&crop=1 - it displays the maker of the game, a cis man, in a pink dress, who, according to the Kickstarter campaign, was portrayed as wanting to do anything to get the game made, with the drag performance supposed to be prostitution.
Publicada el 10 de enero de 2017.
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Mostrando 11-20 de 21 aportaciones