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Hekatonkheires tarafından yazılan son incelemeler

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126 sonuçtan 121 ile 126 arası gösteriliyor
12 kişi bu incelemeyi yararlı buldu
2 kişi bu incelemeyi komik buldu
kayıtlarda 41.8 saat (İnceleme gönderildiğinde: 23.1 saat)
+ The music is really good, particularly the boss music. You will be hearing a lot of that.
+ It's like a mostly-2D cutesy Dark Souls.
+ Controls are mostly very tight, the only weird thing I noticed was sometimes accidentally firing a second skill after using a charged skill. If you get hit, it's probably your fault.
+ Bosses are all sufficiently unique that it feels good to die to them over and over again until you learn their patterns and beat them into the ground.
- Level scaling and equipment levels' effects are ridiculous. It seems like either the designers or programmers didn't know how much damage a boss should do or take. After spending ten minutes grinding a few levels or finding weapon or armour upgrades, a boss can go from doing 20 damage a hit and taking 50 a hit to doing 8 damage and taking 100. It doesn't take that long to grind, but it's make-work and is frustrating when you just want to beat the ♥♥♥♥ out of the boss on a balanced playing field. It also feels pretty lame when you enter a new area and are suddenly doing 1 damage a hit to enemies that look almost identical to the ones you have been pulping before.
- No auto/turbofire function for Hugo, the projectile-spamming character. I gave up on him after an hour when I decided damaging my hands was not worth it. Edit: I actually finished the game on nightmare with Hugo using the steam controller menu to set a button to turbofire.
- Puzzles are mostly formulaic and consist of find x item and bring it to y location. Potentially cool stuff like the Mask of Eyes which lets you see and interact with hidden objects while blinding you to living creatures is used only a few times in the entire game.
- Plot is completely ignorable. Villains like power, heroes like the power of friendship. News at ten.
Yayınlanma 6 Mart 2017. Son düzenlenme 5 Ocak 2022.
Bu inceleme yararlı oldu mu? Evet Hayır Komik Ödül
1 kişi bu incelemeyi yararlı buldu
kayıtlarda 1.0 saat
It's a great game, but the controller support is complete garbage for the PC version. Decided to play my PS1 disc instead after spending an hour faffing around with various keyboard-controller programs with no success in stopping my controllers analog sticks from randomly inputting directions even when not bound to anything and keyboard selected ingame.
Yayınlanma 18 Kasım 2016.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 14.5 saat (İnceleme gönderildiğinde: 11.1 saat)
This is what Doom 3 should have been.

AHHH! CHAINSAW! THE GREAT COMMUNICATOR!
Yayınlanma 13 Temmuz 2016.
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2 kişi bu incelemeyi yararlı buldu
kayıtlarda 34.5 saat
It's worth buying just for the soundtrack.

The game's pretty good, too. Terrible camera, though,
Yayınlanma 21 Mayıs 2016.
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1 kişi bu incelemeyi yararlı buldu
kayıtlarda 16.0 saat
Knowing the mouse might one day hack the computerized safe and get the cheese...

It fills you with determination.
Yayınlanma 19 Aralık 2015.
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Bu incelemeyi yararlı bulan henüz olmadı
kayıtlarda 18.0 saat (İnceleme gönderildiğinde: 15.3 saat)
Absolutely wonderful. Beautiful graphics and level design. Excellent ninja action. Makes you feel like a combination of whichever Tenchu character you prefer and Batman. (If he killed, and hanged his victims as a warning to the rest; or caused their corpses to erupt into venomous spores or spikes or...)

Only complaint is that it is a bit too easy on the first playthrough, but that is more than rectified with the New Game+ mode that limits your vision to the direction your character is facing.

Summary: Can hang corpses from lamp-posts in order to make enemies ♥♥♥♥ themselves and shoot each other/10
Yayınlanma 9 Kasım 2015.
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126 sonuçtan 121 ile 126 arası gösteriliyor