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Hekatonkheires の最近のレビュー

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総プレイ時間:41.8時間 (レビュー投稿時点:23.1時間)
+ The music is really good, particularly the boss music. You will be hearing a lot of that.
+ It's like a mostly-2D cutesy Dark Souls.
+ Controls are mostly very tight, the only weird thing I noticed was sometimes accidentally firing a second skill after using a charged skill. If you get hit, it's probably your fault.
+ Bosses are all sufficiently unique that it feels good to die to them over and over again until you learn their patterns and beat them into the ground.
- Level scaling and equipment levels' effects are ridiculous. It seems like either the designers or programmers didn't know how much damage a boss should do or take. After spending ten minutes grinding a few levels or finding weapon or armour upgrades, a boss can go from doing 20 damage a hit and taking 50 a hit to doing 8 damage and taking 100. It doesn't take that long to grind, but it's make-work and is frustrating when you just want to beat the ♥♥♥♥ out of the boss on a balanced playing field. It also feels pretty lame when you enter a new area and are suddenly doing 1 damage a hit to enemies that look almost identical to the ones you have been pulping before.
- No auto/turbofire function for Hugo, the projectile-spamming character. I gave up on him after an hour when I decided damaging my hands was not worth it. Edit: I actually finished the game on nightmare with Hugo using the steam controller menu to set a button to turbofire.
- Puzzles are mostly formulaic and consist of find x item and bring it to y location. Potentially cool stuff like the Mask of Eyes which lets you see and interact with hidden objects while blinding you to living creatures is used only a few times in the entire game.
- Plot is completely ignorable. Villains like power, heroes like the power of friendship. News at ten.
投稿日 2017年3月6日. 最終更新日 2022年1月5日
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1 人がこのレビューが参考になったと投票しました
総プレイ時間:1.0時間
It's a great game, but the controller support is complete garbage for the PC version. Decided to play my PS1 disc instead after spending an hour faffing around with various keyboard-controller programs with no success in stopping my controllers analog sticks from randomly inputting directions even when not bound to anything and keyboard selected ingame.
投稿日 2016年11月18日.
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総プレイ時間:14.5時間 (レビュー投稿時点:11.1時間)
This is what Doom 3 should have been.

AHHH! CHAINSAW! THE GREAT COMMUNICATOR!
投稿日 2016年7月13日.
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2 人がこのレビューが参考になったと投票しました
総プレイ時間:34.5時間
It's worth buying just for the soundtrack.

The game's pretty good, too. Terrible camera, though,
投稿日 2016年5月21日.
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総プレイ時間:16.0時間
Knowing the mouse might one day hack the computerized safe and get the cheese...

It fills you with determination.
投稿日 2015年12月19日.
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総プレイ時間:18.0時間 (レビュー投稿時点:15.3時間)
Absolutely wonderful. Beautiful graphics and level design. Excellent ninja action. Makes you feel like a combination of whichever Tenchu character you prefer and Batman. (If he killed, and hanged his victims as a warning to the rest; or caused their corpses to erupt into venomous spores or spikes or...)

Only complaint is that it is a bit too easy on the first playthrough, but that is more than rectified with the New Game+ mode that limits your vision to the direction your character is facing.

Summary: Can hang corpses from lamp-posts in order to make enemies ♥♥♥♥ themselves and shoot each other/10
投稿日 2015年11月9日.
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