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Nylige anmeldelser av Hekatonkheires

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10 personer syntes denne anmeldelsen var nyttig
25.0 timer totalt (12.4 timer da anmeldelsen ble skrevet)
It's like a Metal Gear Rising Revengeance boss rush, mixed with a bullet hell shoot 'em up with a sick electro soundtrack instead of a sick metal soundtrack.

+Comeback mechanics - You have three lives and you gain one every time you complete one phase of the enemy. You can also gain health bars from parrying enemy melee attacks.
+Bosses that force you to git gud at a particular aspect of the combat mechanics.
+Sweet art style and soundtrack.
+Normal difficulty is extremely punishing but not unconquerable. Furier difficulty is....kind of nuts, though.
-The forced close combat sections are a bit janky compared to normal gameplay, you move really slowly. Enemy area of effect attacks are shown by holograms, but you generally need precognition or prior knowledge to avoid them after the first three bosses.
-Some bosses have way too many phases. (E.G: The Burst, who will kill you repeatedly in the later stages but whose first 2-3 stages are trivial. She has six. And if you lose all your lives, you have to repeat all of them again. And again. And again.)
-Occasional visual slowdown and audio stuttering.
Publisert 19. mars 2017. Sist endret 19. mars 2017.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
12 personer syntes denne anmeldelsen var nyttig
2 personer syntes denne anmeldelsen var morsom
41.8 timer totalt (23.1 timer da anmeldelsen ble skrevet)
+ The music is really good, particularly the boss music. You will be hearing a lot of that.
+ It's like a mostly-2D cutesy Dark Souls.
+ Controls are mostly very tight, the only weird thing I noticed was sometimes accidentally firing a second skill after using a charged skill. If you get hit, it's probably your fault.
+ Bosses are all sufficiently unique that it feels good to die to them over and over again until you learn their patterns and beat them into the ground.
- Level scaling and equipment levels' effects are ridiculous. It seems like either the designers or programmers didn't know how much damage a boss should do or take. After spending ten minutes grinding a few levels or finding weapon or armour upgrades, a boss can go from doing 20 damage a hit and taking 50 a hit to doing 8 damage and taking 100. It doesn't take that long to grind, but it's make-work and is frustrating when you just want to beat the ♥♥♥♥ out of the boss on a balanced playing field. It also feels pretty lame when you enter a new area and are suddenly doing 1 damage a hit to enemies that look almost identical to the ones you have been pulping before.
- No auto/turbofire function for Hugo, the projectile-spamming character. I gave up on him after an hour when I decided damaging my hands was not worth it. Edit: I actually finished the game on nightmare with Hugo using the steam controller menu to set a button to turbofire.
- Puzzles are mostly formulaic and consist of find x item and bring it to y location. Potentially cool stuff like the Mask of Eyes which lets you see and interact with hidden objects while blinding you to living creatures is used only a few times in the entire game.
- Plot is completely ignorable. Villains like power, heroes like the power of friendship. News at ten.
Publisert 6. mars 2017. Sist endret 5. januar 2022.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
1 person syntes denne anmeldelsen var nyttig
1.0 timer totalt
It's a great game, but the controller support is complete garbage for the PC version. Decided to play my PS1 disc instead after spending an hour faffing around with various keyboard-controller programs with no success in stopping my controllers analog sticks from randomly inputting directions even when not bound to anything and keyboard selected ingame.
Publisert 18. november 2016.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
Ingen har angitt at denne anmeldelsen er nyttig ennå
14.5 timer totalt (11.1 timer da anmeldelsen ble skrevet)
This is what Doom 3 should have been.

AHHH! CHAINSAW! THE GREAT COMMUNICATOR!
Publisert 13. juli 2016.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
2 personer syntes denne anmeldelsen var nyttig
34.5 timer totalt
It's worth buying just for the soundtrack.

The game's pretty good, too. Terrible camera, though,
Publisert 21. mai 2016.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
1 person syntes denne anmeldelsen var nyttig
16.0 timer totalt
Knowing the mouse might one day hack the computerized safe and get the cheese...

It fills you with determination.
Publisert 19. desember 2015.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
Ingen har angitt at denne anmeldelsen er nyttig ennå
18.0 timer totalt (15.3 timer da anmeldelsen ble skrevet)
Absolutely wonderful. Beautiful graphics and level design. Excellent ninja action. Makes you feel like a combination of whichever Tenchu character you prefer and Batman. (If he killed, and hanged his victims as a warning to the rest; or caused their corpses to erupt into venomous spores or spikes or...)

Only complaint is that it is a bit too easy on the first playthrough, but that is more than rectified with the New Game+ mode that limits your vision to the direction your character is facing.

Summary: Can hang corpses from lamp-posts in order to make enemies ♥♥♥♥ themselves and shoot each other/10
Publisert 9. november 2015.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
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