Weeddrunken
...loves Games, Pixels, Stars and Weed.
 
 
:seriouspewpew: Passionate gamer since the '90s... :Gib: :beart800:
:duke:BF/RS/SWAT Veteran:duke: | :rebel:Star Citizen:rebel:| :crow:Tarkov Survivor:crow:
:weed:For hardware specs :weed: click... 'View more info' :floppy:

My "Every-Gen" Console-Killer:
:Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item::Excrement_Item:
RTX 4090 MSI SUPRIM X 24G @2.9GHz/24GHz @340Watt (PWR Limit: 76%)
AMD Ryzen 7 5800X3D @4.45GHz @105Watt
Gigabyte B550I Aorus Pro AX (mATX) @FCLK/UCLK: 1900MHz
G.Skill 64GB DDR4 @3800MHz CL18
Samsung 980 PRO 1TB m.2 PCIe4
Samsung 970 PRO 512 GB m.2 PCIe3
Coolermaster V850 SFX Gold
Housed & Cooled by:
Case/Pump/Radiator: Coolermaster NR200P MAX (18L)
CPU-FANs (top, intake): 2x Noctua NF-A14x25PWM (@280mm radiator)
SYS-FANs (bottom, blow out): 1x Noctua NF-A12x25PWM, 1x Noctua NF-A12x15PWM
Perceived via:
iFi Zen DAC @24bit 48KHz (Truebass enabled)
Beyerdynamic DT 1990Pro with DEKONI Elite Hybrid Pads @DolbyAtmos/DTS Headphone:X
LG 38GN950-B (24:10, Nano IPS-Panel, 1ms, GSync, 37.5", 3840x1600@144Hz/5760x2400@144Hz)
Controlled by:
Logitech G604 (@lightweight mod & Kailh Switches)
ZOOM75 HE with magnetic switches, Gateron KS37B (linear) + pbtfans keycaps
XBOX One Elite II Controller
Virpil VPC Constellation ALPHA-R
Tobii EyeTracker 5

Benchmark Results:
:summer2019boost::summer2019boost::summer2019boost::summer2019boost::summer2019boost::summer2019boost::summer2019boost::summer2019boost::summer2019boost::summer2019boost:
Superposition (8K optimized) :shotgun: 14.190
3DMark: Steel Nomad :shotgun: 10.109
3DMark: Timespy Extreme:shotgun: 15.899
3DMark: Port Royal :shotgun: 26.149

SLI ...R.I.P.:
:cleanhourglass::cleanhourglass::cleanhourglass::cleanhourglass::cleanhourglass::cleanhourglass:
Sry but I can't do any SLI Fixes anymore...GTX 460 SLI @840MHz / 4GHz R.I.P. :ripperheart::peace::cozycastondeath:
And even made it onto Linus Tech Tips, lol: https://www.youtube.com/watch?v=AxUZPvzsPXY&t=195s :theworld:

:criticalhit:Drunks420:criticalhit: [robertsspaceindustries.com] :nauseachick: STAR-QNYM-RTLW [robertsspaceindustries.com]
Screenshot Showcase
LMS - Created by Dan Luvisi
3
Favorite Guide
Created by - Weeddrunken
12 ratings
This guide shows you how to improve the immersive visual experience in Ready or Not without MODs (achievement compatible).
Review Showcase
10.4 Hours played
??/10 "Artlike distopian setting with a perfectly matching soundtrack."
The Forever Winter is definitely unfinished and edgy (enemy detection, path-finding, ...), still I was very pleased by the actual state and especially that TFW fullfils what the devs have promoted! But also as the devs have openly communicated, you should only get it if you want to support the game development. I find the implementation of their concept so far fantastic and it looks very promising. The difficulty is also really hard, which is great and should not be changed, as it encourages co-op gameplay and a dense immersive atmosphere. Regarding playtime I would say you get ~50+ hours out of it right now. Neverthless I don't want to spoil the game for me, as we dont know how dynamic the gameplay will become in the future, so I will let it cure/progress for ~12 months. The online co-op performance was always very smooth and I had no lags or rubber banding at all. Also to note is when the host/leader starts a game it takes ~30 seconds to start! And there are already some innovations as well as quality of life features other looter-shooter 'beta' titles seem not to bother much. Regarding the controversly discussed water-mechanic, I would simply recommend to give it some time... lots of stuff will be added, changed and tweaked over the next months. And last but not least Fun Dog Studios deserve some big credits for making this come (a)live.
Verdict: TFW is not just another promising co-op focused PvE looter-shooter.

?!? Wishes:
For long term fun and to be more than just another looter-shooter, TFW needs:
  • dynamic generated map-layouts (or even procedurale)
  • dynamic NPC/AI war-path scripting (or even procedurale)

This is the way:
https://www.youtube.com/watch?v=Z2izSjSXoq8
Review Showcase
12.2 Hours played
7.5/10 "Side-Adventure of Rick & Morty, but without the protagonists."
High on Life is a disturbing humorous adventure-shooter and particularly a worthy Rick & Morty Universe homage. Although I do not know/think that you enjoy this title/humour when you ain't a R&M fan. But if you are one, expect lots of renowned dark sci-fi humour which is complemented by a really good voiceover. And the 3 integrated full-length 'human' movies, with additional Alien comment, is just one cherry on top. But yes, off course there is a but(t). As(s) the overall pretty basic and static gameplay fun flattens out a bit at 2/3 of the game, though keep on going and just...
Verdict: ...Stay high in life.
Favorite Game
Recent Activity
40 hrs on record
last played on 23 Oct
13 hrs on record
last played on 21 Oct
92 hrs on record
last played on 20 Oct
2nub 8 Oct, 2014 @ 12:17pm 
1+rep
ttGodly 27 Sep, 2014 @ 10:18am 
+rep, extremely trustworthy and reasonable - gave him a code first and gave me my keys directly following.
maxz 22 Sep, 2014 @ 1:11pm 
+rep Traded a Wasteland 2 kickstarter key for a gift of Divinity: Original Sin. I went first with the key and he promptly followed up with the gift.
Butch 20 Sep, 2014 @ 3:57am 
+rep very friendly and trustworthy trader
MaschterDan 27 Aug, 2014 @ 11:21am 
+rep he gone first, nice and 100% trustworthy trader :tank:
flaki 23 Aug, 2014 @ 9:50am 
+rep, very nice trader!:meatboy: