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i had to do this for time, as i was kind of trying to meet a deadline with their release in potatomvm. annoyingly, thanks to a poor design decision on valve's part, it's actually kind of hard to do a cheap fidget layer because the tf2 first person arms have the wrong bone orientation to make inverse kinematics possible.
if you'd like to add me, i don't think there are enough characters in steam comments to lay down the whole thing lol
What was the workflow like? All the included animations are really great, but I did notice a few (mostly inspects) while seemingly mostly unchanged had the robot-fidget. Did you layer a fidget animation onto most animations and then work from there? Even just that alone adds a lot to the vibe.
Also, what was your favorite set to animate? I'll admit, a lot of the animations are pretty funny. I wish this mod was more publicized, because the funny FaN reload and Gunslinger glitch-fixing is something way more people need to see. This pack has a lot of time put into it and I was floored by most of the anims.