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unless
*However*, Malthus said that the error log entry is just a false positive, and that the code does actually execute properly, which is good to know.
any_system_ambient_object = { has_ambient_object_flag = xxx }
not working right in Stellaris 2.5.1. (paradox forums link: https://forum.paradoxplaza.com/forum/threads/stellaris-2-5-1-1fd6-has_ambient_object_flag-errs-in-any_system_ambient_object.1298116/ )
Did you ever figure out what was wrong with it / the correct syntax / a workaround? (Or if it truly was a bug, do you know if it has it since been fixed?)