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1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 50.1 hrs on record (5.4 hrs at review time)
Posted: 9 Dec, 2022 @ 12:21am
Updated: 15 Dec, 2022 @ 11:09am

Unbalanced X-com facelift with NPC cultists that have better coordination on a single target than the entire Tau Empire. Enjoy classic scenarios such as 7 cultists pinning down a single Marine and your choices being to move, causing lots of damage from overwatch+pinning or, not move, causing massive damage from AoEs and timebombs.

The only thing this game does right is writing an absolutely grating, intolerable and annoying NPC, so much so that you might consider utterly eschewing the 'research' aspect of the game based simply on the fact of how much of an insufferable ♥♥♥♥♥ she is.

You don't control marines, you control tissue paper maquetes that are nowhere near as durable as one might expect out of ceramite. The insufferable Inquisitor NPC tanks bullets more ably than any Space Marine off the battle barge.

And let's not forget NPC babysitting missions where the NPCs are uncontrollable, don't move and the enemy loves to use AoE attacks. Maybe the game's better if you play it on Easy but if you plan on playing a difficulty over the lowest offered, be prepared to save-scum A LOT.

Oh, also: If you lose the NPC defense mission in Ironman mode, it deletes your save.
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