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Análises recentes de expert plungophone player

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A apresentar 21-30 de 95 entradas
10 pessoas acharam esta análise útil
0.9 hrs em registo
great visuals, but one big problem; the game seems to be based around buying and clicking fast before someone else purchases your organs, but quite a few quests in the game rely on you to get specifics in organs.
for example, i had a quest to get an "average lung", and because organ selection seems to be entirely based on RNG, which is constantly ticking during the trading period, i simply could not find one OR get one before another trader yoinked it despite my best efforts.

i don't have superhuman reflexes, but i'm fast enough to play fast paced shooter games and do well enough in them. i can only imagine how playing this game would be like for someone who can't react fast enough to progress.
this is also unfortunate because it rushes you into just clicking BUY, FULFILL, and repeat when there's a ton of flavourtext in the games missions and organs.

what i'd like is a few small tweaks to the game;
  • make organs that are about to disappear shake a little in the UI, currently there's no obvious indicator from what i could tell of something about to disappear; i have accidentally purchased one too many expensive organs because some other trader purchased the one i was looking at.
  • absolutely do not use an autoscroller on the organ list as this just results in constant misclicks if you're at the bottom of the list. better yet, redesign the organ list so that each organ for sale is in a permanent location until it is sold.
  • requests should be selected BEFORE starting the trading period, not ONLY during it. having to handle requests coming in during trading distracts massively from this reaction-speed based trading sim. i don't mind being able to fulfill them during trading though.
  • include some kind of help reference in the game, i clicked through some of the tutorial messages thinking that my trading time was still ticking down so i have ended up missing some potentially key details

rating up because i like the concept and i'm hoping to see it get refined now that it's public.
Publicado a 7 de Dezembro de 2021.
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Ainda ninguém achou esta análise útil
83.0 hrs em registo (81.1 horas no momento da análise)
scratches the itch while waiting for dwarf fortress to be released on steam
Publicado a 24 de Novembro de 2021.
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1 pessoa achou esta análise útil
1 pessoa achou esta análise engraçada
0.5 hrs em registo (0.1 horas no momento da análise)
Unleash.
Publicado a 4 de Novembro de 2021.
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1 pessoa achou esta análise útil
1 pessoa achou esta análise engraçada
57.9 hrs em registo (28.4 horas no momento da análise)
Análise de Acesso Antecipado
awful load times even on an ssd, netcode likes to jump you around a lot, some champions abilities are either absolutely useless or annoying, skill-based matchmaking does not work as you'll always be paired with a sweatlord on a 20 killstreak who's actually keeping track of item spawns.

graphics are pretty though.
Publicado a 22 de Agosto de 2021.
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Ainda ninguém achou esta análise útil
0.0 hrs em registo
i brought the book
Publicado a 20 de Julho de 2021.
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Ainda ninguém achou esta análise útil
6.6 hrs em registo
crazy story with crazy visuals, gameplay is alright but you'll appreciate it a lot more if you're a fan of rhythm games.
you may see this as an undertale clone, and while it does have a similar presentation it's very different in how the game is played and how the story plays out. that isn't to say that this isn't good for undertale fans, if it looks even remotely interesting to you, no matter what games you've previously played, then it probably is a good pick.

two nitpicks however, jump rolls seem to be incredibly inconsistent even after a ton of practice, and the notes that wave between columns are pretty difficult to dodge, making no-hit achievements a real headache to do (that's ontop of how much the fancy visuals can cover your vision)
Publicado a 12 de Abril de 2021.
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8 pessoas acharam esta análise útil
3 pessoas acharam esta análise engraçada
2.2 hrs em registo
Análise de Acesso Antecipado
great concept, very bad UI that makes simple tasks a chore to do.
in its current state, no.
Publicado a 29 de Março de 2021.
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Ainda ninguém achou esta análise útil
1 pessoa achou esta análise engraçada
9.5 hrs em registo (7.3 horas no momento da análise)
gave me psychosis.
Publicado a 2 de Março de 2021.
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8 pessoas acharam esta análise útil
4 pessoas acharam esta análise engraçada
1.0 hrs em registo
not fun, insanely punishing for minor mistakes, tutorial is a load of trash. buy if you like digital masochism.
Publicado a 16 de Janeiro de 2021.
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2 pessoas acharam esta análise útil
104.2 hrs em registo (3.4 horas no momento da análise)
These Shrimp Fresh?
Aqua Farm?
Publicado a 10 de Dezembro de 2020. Última alteração: 25 de Janeiro de 2021.
Achaste esta análise útil? Sim Não Engraçada Premiar
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A apresentar 21-30 de 95 entradas