1 person found this review helpful
Recommended
0.0 hrs last two weeks / 224.4 hrs on record (6.8 hrs at review time)
Posted: 18 Jun, 2020 @ 7:04pm
Updated: 22 Jun, 2020 @ 9:06pm

Early Access Review
I initially reviewed this game and called it counterincentivized. I've since put some more time into it and learned something important:

The game is not demanding perfection. It's demanding that you comply with the work order in as efficient a way as possible. This is not a problem, as long as you stick to the WO tasks first and then do extra things you need to do to complete your own goals for furthering your certifications. I was entering the game with the mindset of someone taking apart a firearm - Expecting to return a service-ready system again. I should not have been. This game is about *dismantling* spacecraft at their EOL.

It's good. The physics is polished, the destruction mechanics are in, and once you've put down a few boats it flows much smoother even without upgrades. Free Play is there to *practice* until you feel confident in your dismantling task list.

Additional: I'm still looking forward to control editing and variable timers, but I'm enjoying the game much more since I've learned what it expects from me.
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Developer response:
BBI Tina  [developer] Posted: 19 Jun, 2020 @ 1:10am
Hello,
Thank you very much for your feedback and review!
We are aware of the concerns regarding shift timers and the devs are exploring options to come up with a solution that will keep ALL Cutters happy.
Please take a look at the dev response regarding shift timer concerns and feedback:
https://gtm.steamproxy.vip/app/1161580/discussions/0/2527030866856316194/

Additionally, we'd like to share our living roadmap with you for more details on upcoming releases: https://gtm.steamproxy.vip/app/1161580/discussions/0/2527030866853880797/

Feel free to join our official Discord server here: https://discord.gg/shipbreakergame and reach out to me, I can be found as [BBI] Tina.