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Recente recensies door blue

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11-20 van 611 items weergegeven
1 persoon vond deze recensie nuttig
1 persoon vond deze recensie grappig
4.9 uur in totaal (3.1 uur op moment van beoordeling)
i play stygian because i identify as the little guy
Geplaatst 15 september.
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5.4 uur in totaal (4.1 uur op moment van beoordeling)
imagine being able to do ascensions lol
Geplaatst 15 september.
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27.4 uur in totaal (10.9 uur op moment van beoordeling)
i am too stupid to talk about any and all iconography present in this game, but from a game standpoint, i think this game is worth anyone and everyone's time. weird mix of hack and slash and tower defense that gets more involved than you would think, all while looking very good visually. capcom's strangest game in a while, and i'm insanely glad i bothered to pick it up and play it.
Geplaatst 15 september.
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1.3 uur in totaal
i played risk of rain forever ago. i didn't like it. i still don't like it. i don't know why i bought the remake. it's still risk of rain. if you liked it then you will like it now. the only question you should ask is if you want to give gearbox money. i don't know why i did in this instance.

it deserves its place in the roguelike pantheon is about the nicest thing i can say about it, i guess.
Geplaatst 14 september.
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3.9 uur in totaal (3.5 uur op moment van beoordeling)
i am not a bullet hell expert. despite liking the genre i have never really invested time in the genre. they're one of the few genres i cannot recommend with confidence to people due to my lack of experience with them on a level i would consider satisfactory

with all that said, i think this is worth your time. i feel like it keeps kicking me in the skull, there's an insane amount of option to pick between all the various versions alone, there's so many mechanics and the game loses itself visually a bit too much in the sauce effects, but i think it's a good time overall!
Geplaatst 14 september.
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16.3 uur in totaal (7.6 uur op moment van beoordeling)
a pretty tight little gem of a game. great art direction complimented by a tale about the current pollution of the oceans, backed up by some solid gameplay. it's inspired by 3d action games of recent years (obviously dark souls) with the usual parry-dodge-block-attack combo. however, within that frame, it still does things its own way : what you do is rather committal, so no mashing attack brainlessly or dodging without learning what you're dodging.

the star of the show is the shell system, which serves as your magic system and your defenses. you get a decent amount of choice to customize those options and whether you want to focus more on magic, defenses or offense (sometimes with tradeoff) but every option you have at least feels usable.

the only part where the game falls a bit apart is the platforming - some segments are a tad wonky to execute. nothing particularly egregious, but whatever issues i ran into at least felt made up by the fact that thought went into how they created the world, and that helps me forgive those shortcomings.

it's not hard to see why the game had a bit of a viral moment and i think it's very much worth your time if 3d action games are up your alley in general.
Geplaatst 12 september.
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14.1 uur in totaal (2.4 uur op moment van beoordeling)
it's still pretty good but capcom certainly thinks you should play the SE edition instead cause they even delisted this one
Geplaatst 10 september. Laatst gewijzigd 10 september.
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3.8 uur in totaal
a true adventure game, you are not playing this to level or grind anything in particular. the game has you find your way down. the charm carries it in part, and the soundtrack is mostly decent, even if it can get somewhat grating if you are stuck in an area for too long, as it feels like the loops aren't long enough.

the story is delivered to you, for a lack of better description, in literal text dumps. i don't necessarily want fromsoft levels of cryptic, but the text dumps are a little jarring, especially since the rest of the game gives no real direction. there's no log of things you've done, nothing to reference other than your memory, which can get a tiny bit annoying especially since a lot of locations are simply not marked on your map, so you can lose track of things.

full disclaimer : i have only reached the first ending, which i assume to be the most basic one. i did not really feel encouraged to seek the others, because of what i've said above. the game was charming but i did not feel like it would carry the game much longer for me.

this is overall a cautious recommendation : it's a little bit weird of an adventure game, i can tell there's a lot of heart that went into this, but a tad more direction or way to reference things would've been appreciated. for many, the charm of the game will be what carries it. it somewhat feels like a shame the game is not even on all levels, but i can see a lot of people being turned off by this game.
Geplaatst 10 september.
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11.6 uur in totaal (7.1 uur op moment van beoordeling)
very fun tactical/puzzle combat. on its own, what's on offer is very solid. with that said, what carries it and elevates it is the story - most tactics games either go in the medieval/fantastic, or the story does not matter much. but tactical breach wizards has an actual story, the characters are great, and the dialogue is even better. relatively on the "shorter" side for the genre, but if you crave more, there are optional dialogues and maps to play, as well as the possibility to replay missions very easily to get those perfect scenarios.

i was doubtful at first but i was wrong to be, the game is great in every single aspect.
Geplaatst 9 september.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
4.6 uur in totaal (4.1 uur op moment van beoordeling)
i blackmailed a farmer after i found his written confession of a murder because the guy was eyeing his wife then made his wife leave him for the village's blacksmith. great game
Geplaatst 8 september.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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