77
ΠΡΟΪΟΝΤΑ
ΜΕ ΚΡΙΤΙΚΗ
320
ΠΡΟΪΟΝΤΑ
ΣΤΟΝ ΛΟΓΑΡΙΑΣΜΟ

Πρόσφατες κριτικές από τον Croc

< 1  2  3  4 ... 8 >
Εμφάνιση 11-20 από 77 καταχωρίσεις
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
171.4 ώρες συνολικά (56.0 ώρες όταν γράφτηκε)
Better than a gambling addiction since there's no gambling here, just a fine game at a cost of sanity most of the time because the cards you get are never the ones youy need.
Αναρτήθηκε 1 Μαρτίου.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
224.6 ώρες συνολικά (196.1 ώρες όταν γράφτηκε)
Like a Dragon: Infinite Wealth proves that RGG Studio is capable of making games still rellelvant to modern times with its story and side stories. Character Interaction has expanded by a lot with new cast as well as old one coming back for yet another adventure of Ichiban Kasuga. I have to say that I absolutely love this game and it deserves high praised as it gives a great conclusion to all of the past games and to finally begin a new series. Exploration of Hawaii was super fun and Kiryu's adventures in Yokohama was also an Interesting touch, giving new bonds with characters we already knew about but from a new perspective which I also adore how it was made.


Now here is a little spoiler tangine that I have towards three main villains of the game so don't read further if you don't want to get spoiled.

This game features three main antagonists, Dwight Mendez, Wong Tou and Bryce Fairchild (Yutaka Yamai is also there and more of him in a bit).
Dwight is a wieird of them three because he's pretty much feels like a filler to simply exist as an antagonist and his death is very anticlimactic as well, just chomped by a shark and poof, gone.
Wong Tou is barely memorable and the only thing I do remember is his Casino and the kid he has simply because of Chitose remembering that he exists.
Bryce Fairchild is a perfect dumbf*ck of the game because his motives are the most questionable of how he wants to rule everything. He specifically murdered innocent people to become a leader of the most messed up group, making up stuff just so people end each other, all in the name of protecting an island in the middle of Pacific just to fill it with radioactive dump. All of this would've been avoided if he just invested in a hole in the ground to store the waste in and I love how the secret end villain of the story just says how his plan was idiotic as well if you yourself didn't think of it. I feel like Bryce of them all was well written in a sense of being stupid.
Yutaka Yamai is also there but he hardly qualifies as a villain. I'd say he's more of a dude that's motives are of being on top of underworld game, failing and accepting his loss like a real man, I like him as a character as well as he also feels well written.


And that's pretty much all there is to say from me, good game, would recommend to people, 9/10.
P.S. I am not going to complain about paid NG+ because I already did under the master vacation bundle and so should you if you have problems with it, SEGA needs to stop with these practices and never do them ever again.
Αναρτήθηκε 11 Φεβρουαρίου.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
0.0 ώρες συνολικά
It's by no means a bad DLC, there's fun content in it but there's two huge gripes I have with it. NG+ and it being a day one DLC which should really be abolished as for common practices. Most of its content should be unlockable after beating the game and NG+ still needs to be in game, SEGA, please don't do this again.
Αναρτήθηκε 11 Φεβρουαρίου.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
32.2 ώρες συνολικά (30.7 ώρες όταν γράφτηκε)
This game is a dream, I love this game and is easily in my top 10 for sure.
Now what I want to say is that this is an experience at watching others playing it might ruin your sense of adventure as well as constaly relying on map, however I do have to say that after reaching the first ending I did look up the map to see things I missed and then it hit me how well the world is built, how it just connects to nicely. I love that.

The combat is a bit clunky at times, sometimes I could not tell the reach of my weapon but in the end I prevailed and used a musket for certain monsters. Magic itself is real neat as it does have its own uses, especially rings that allow you to solve a puzzle in different ways, either by creating a bridge or stacking several coffins on top of another. Items are neat to use as well, sure help sometimes. The difficulty of the game is fairly done, although sometimes I did feel questionable hitboxes, that's for sure.

In the end, I recommend it, play it and support the dev. Thank you so much for creating this game and letting me open my eyes after all the endings.
Αναρτήθηκε 6 Ιανουαρίου.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
12 άτομα βρήκαν αυτήν την κριτική χρήσιμη
3 άτομα βρήκαν αυτήν την κριτική αστεία
1.0 ώρες συνολικά
I'm sure that as of writing this, there will be many updates fixing the game but as of right now, I did not had the best time.

Sadly, I disliked the game due to poor visuals and unexplained mechanics. The game expects you to know what to do without helping you on how to achieve things so you're left with questioning what you're supposed to do and at worst, the game can break and not spawn items correctly so you end up wandering if you're missing something, only for the egg or the watermelon to be missing.
The hud looks scuffed, It feels more like a placeholder than a finished thing and I would be okay if the game stated it was in Early Access, because it is. Additionally the controlls are just questionable, if you played it or give it a try, you will understand what I mean so just use keyboard and mouse.

Now I'm sure the that the author is working hard on this game and I wish them the best of course, this project does seem quite Interesting but for me, It might take a bit of time before it hits big.
Αναρτήθηκε 29 Δεκεμβρίου 2023.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
22.7 ώρες συνολικά (5.7 ώρες όταν γράφτηκε)
I saw this game being played by Vinesauce Vinny during Game Awards and thought it was cool. It is cool.
Αναρτήθηκε 12 Δεκεμβρίου 2023.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
185.3 ώρες συνολικά (83.3 ώρες όταν γράφτηκε)
I bought this game back in 2018, nack when I was in desparate need for another Dungeon Keeper game. Now in 2023 I have to say, I love this game and think it's a great way to experience my favourite series (That's been dead for years, thanks EA) as a fangame. Of course the workshop is great and it makes me come back to it for more but the main game aside from its threee DLCs, one that takes about 5-6 hours to beat and the other that can just be replayed about 8 times for achivements, the game 100% needs either a sequel or a next main story DLC.

I recommend it to anyone for sure.
Αναρτήθηκε 4 Δεκεμβρίου 2023.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
56.5 ώρες συνολικά
I do haver to be honest, this game is a good inclusion to Kiryu's story, codename Joryu.
The things he has to go through just to go by, It's difficult to put into words but the game is an amazing experience for sure.
Αναρτήθηκε 21 Νοεμβρίου 2023.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
8.0 ώρες συνολικά (7.3 ώρες όταν γράφτηκε)
To this day this is still the best Far Cry game ever made.
Αναρτήθηκε 22 Οκτωβρίου 2023.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
6 άτομα βρήκαν αυτήν την κριτική χρήσιμη
1 άτομο βρήκε αυτήν την κριτική αστεία
0.9 ώρες συνολικά
One must imagine sisyphus happy
Αναρτήθηκε 11 Οκτωβρίου 2023.
Βρήκατε χρήσιμη αυτήν την κριτική; Ναι Όχι Αστεία Βραβείο
< 1  2  3  4 ... 8 >
Εμφάνιση 11-20 από 77 καταχωρίσεις