FreddyKrueger449
Ian Williams   Saint Louis, Missouri, United States
 
 
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Having played only ten minutes of Ricochet I can assure, without a microgram of uncertainty, to anyone of any background, that the interactive experience known as "Ricochet" is the cornerstone of Human achievement in the arts--nay--the peak of man's consummation itself! I see myself to be perpetually indebted to whatever deity unfurled the momentary lapse and position in which not only is this masterwork accessible, but also that I dwell in the juncture of living among the virtuosos who gave birth to the interactive marvel. How might a single mind solicit to inspect such a transcendent monument? Be forewarned, dear reader, that I, nor any man, could possibly hope to dissect a work of this calibur by his lonesome. Hell, I refuse to consider that an array of one thousand strong could decipher it! However, similar the prodigies that created it, I can only hope to muster the copious amounts of genius pouring from this work and cram it into the confines of the english language.

Upon initiating "Ricochet", you are greeted with so much symbolism to consume that most average citizens of our realm would choose to exit such a dense and meaningful screen. It is too much to the man with an anemic consciousness. I hardly know where to start when considering bringing this knowledge to the common people. I shall begin with how the work addresses the aboriginal of life and nature itself--birth. The anterior screen showcases many images, one of which tends to dominate the human's attention, as it is the most leviathan icon currently viewable. The gargantuan circle adorned by futuristic glows and structures is a symbol for the birth of the individual, as well as the birth of man into the technological age. Allow me to elaborate. The neo-digital ring depicted is an obvious allusion to the birth canal that nature devised each human to pass through. "Ricochet" proves this by how close up to the circular (or rather, somewhat polygonal) shape the art goer is. The moment is almost demonstrated as if your head is about to pass through, yet you are not quite out yet. You, dear reader, may be asking "Well, if it were the birth canal depicted, why isn't there a light on the other end? Isn't that usually how the birthing process is shown?" Well dear reader, you are absolutely right! Keen observation of yours, if I do say so myself! However, this is clearly intentional coinciding the entirety of "Ricochet"'s premise. You see, "Ricochet" proposes that in a rapidly advancing digital age, you are born into as much shadow as you were conceived in originally, hence the futuristic design of the configuration. Whether or not the craftsmen of this piece intended to imply that we are merely headed in that direction or we have already lived this concept is entirely disputable. There is much, much more to discuss about this object, but for now the picture requires more context, so I shall leave it at that. Moving on to the next point of interest, another image stands out. Yes, the icon associated with the game's title (to be discussed later)--the feature's logo. On first observation, one may assume the logo is but a relapse of something straight out of a 1980's film--font and all. Be that as it may, the visual holds a profound connotation. When the logo is rotated 180 degrees, the image appears to imitate the lower section of a triangle! Of course! Now, as you would assume from such a work, this holds a variety of nuance. However, I will discuss my interpretation of the logo's meaning. You see, the bottom of a triangle can be associated with the masses. The largest in number, yet trampled upon by its aristocratic counterparts. A classic case of the proletariats versus the bourgeoisie. The logo attaches itself with the work--"Ricochet". Clearly, the masterpiece's author's intended to represent the common man. Not only that, but the logo suggests something more, as it is rotated so the bottom of the triangle is at the top, The rotation confronts the idea that this piece will give the proletariats the power to overthrow the few that control them and restore power back to mankind itself. While this has not happened, I presume that the craftsmen who administered "Ricochet" assumed that would happen. That is one of the major reasons for the game's futuristic settings, after all. "Ricochet" shall not bring light to the people until technology and the people have collided with one another, allowing the work's true power to disseminate. Such tenacity bequeaths my soul optimism for our posterity. What beauty to behold, the day "Ricochet" provides its rightful nectar to the dry third eyes of the public! Excuse me, I got a tad passionate there. Yet, the principal still stands. I digress, there is more to discuss, and so little allotment for one lifetime! The next immensely abstract element of "Ricochet"'s title card are its four options. Of course, an important element to any interactive piece: choice. "Ricochet" insinuates that any choice you make can be boiled down into four simple decisions: "Find, Create, Options, and Quit". Allow me to elaborate on each of those phrases. Find--discovery, you choose to make a journey of some kind to quench your nature-given curiosity. You may not only find what is on the outside, but also evaluate what is on the inside. Create--to craft, to make something of your own. To use your abilities to craft your own solution to any problem. To create is to show yourself to others, much like the artists of "Ricochet". Options--to alter or change how you will solve a problem. You may not solve the solution in the most efficient way, but by changing how you operate, you can avoid any negative feedback one may receive. And finally, quit--to cease, to make null any progress of your heart and mind. To stop evil, or to stifle good. The most threatening and harsh choice of them all. Each of these choices can be intertwined with one another, yet they each build a unique experience. Moving along with my simple observations, the first two options specifically state the word "Server", along with "Find" and "Create". It's my humble opinion that the word "Server" serves as an opportunity for the creators to manifest a dissection of religions and their deities and how they are found by many people, and how each and every one of them was also created by many people. A "server" is someone who, well, serves another man. Many look to gods as mere reflections of mankind, showing them as forgiving or blessing, rather than a lonesome creator of all. The authors of "Ricochet" point out the obvious irony that humankind tends to worship themselves when establishing religions based around gods. These deities, while on a surface level they are higher than humans, are merely there to serve as a torch to show man its way. "Ricochet" shows these two options alongside one another to demonstrate how comedic and silly the concept of religion seems to be. While you may not personally agree with those statements (and I may not as well), it is the view of mankind that the work builds. True or not, the work still stands. While there are many more avenues of the starting screen, one man cannot possibly see them all. I, for one, cannot hope to understand every concept displayed. Therefore, I must continue my analysis.

Without getting into the still immensely compact consequences for selecting one of the phrases, the systems of "Ricochet" hold a host of implications. First off, you, the player, control a clearly hominoid individual. You represent a member of the public. A representation of the base of the triangle of class, as discussed earlier. In this future, you are pitted against another bipedal combatant, to serve as entertainment for the bourgeoisie. There is no other explaination of the rediculous colours you are adorned with. It's an allegory for a sport, two opposite teams compete against eachother to entertain--

Wait, I'm running out of space! I'm afraid that's all I can say... don't be fooled, I-
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squab 14 Aug, 2022 @ 12:25pm 
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squab 31 Mar, 2021 @ 5:47pm 
+rep is an epic gamer
FreddyKrueger449 11 Jul, 2019 @ 1:13pm 
Brothers in arms indeed
squab 6 Jul, 2019 @ 6:33pm 
your memes end here...
Jason Kelce 27 Jun, 2019 @ 8:53pm 
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FreddyKrueger449 3 Aug, 2017 @ 12:44am 
Ye what he said