Sequacious
Ben   Portadown, Craigavon, United Kingdom (Great Britain)
 
 
I play games, sometimes
Review Showcase
17.6 Hours played
Doom Eternal is a fast paced, gory, gun-filled, action-filled power house of a game and if you can't handle it shoving a ton of hell/heaven-themed worlds & angels vs demons mythology down your throat, all while giving you the power to shove your demon-killing sword down your enemies throats, then this game isn't for you!

If that DOES sound like your cup of tea you're in for a hell of a ride! [Pun intended].
Doom Eternal refines the already smooth af gameplay from Doom 2016 and makes it even better with the addition of new moves, new weapons, new encounters & new glory kills... oh the glory kills...

The DLC expands on the already FANTASTIC lore/story of the main campaign [of course the Slayer doesn't give a f***, but you might ;)] and is 100% worth getting.
Review Showcase
14.2 Hours played
Let me preface this review by stating, I am running this game on;
- i9-12900KS
- Nvidia RTX 3090
- 32GB 5600MHz DDR5 RAM
- Samsung 980 Pro NVME SSD

With those specs, maxed settings at 1440p with DLSS set to Quality, I am averaging 72FPS, with lows down to 50fps. However, even when it dips, I have no noticeable jutter or loss of input latency. That being said, I can absolutely see a vast majority of users being unable to run this game well.

First & foremost, I see a lot of people complaining about the dialogue.
I very much enjoy the dynamic between Frey & Cuff.
Is it groundbreaking insightful stuff? No.
Is it interesting and funny? I'd argue yes.
Perhaps it's a bit frequent, but you can literally adjust the frequency of that dialogue to important story moments only, so it's a non-issue. It's also nowhere near as badly written as people on Twitter posting clips would have you believe. In the context of what's happening, those scenes work. Quite well actually.

The gameplay is solid & very, very fun.
Parkour while blasting creatures with spells that you can mix & match is awesome.
Being able to switch the Support, Offensive and Ultimate spells on the fly is also amazing.
The UI is one of the few in modern games that isn't a pain the butt to navigate & is actually quite intutive.
I also very much like the XP trees for spells & the crafting, upgrade & augment systems. You can customise your gameplay experience regardless of the pre-defined main character, which in my opinion is an impressive feat.

Visually, beautiful.
Pretty much sums it up. Hard to run, sure, but at least I can see why.
So many AAA titles coming out are just poorly optimised for no reason & run like absolute garbage.
At least this game is graphically beautiful, with particle effects everywhere to boot, explaining the requirements.
Could it be optimised better? Maybe, I'm not a dev. But the latest updates for the Witcher 3 have that game looking visually on par, but running worse than this one on my machine, yet I see very few complaints in that regard for that game.

I still have much of the open world to explore & I've seen a lot of complaints stating the world is empty.
My only response to that is, that's kind of the point.
The main story states there's a corruption killing literally everything. So, yeah. Empty, bar the corrupted enemies wanting to kill you.
The traversal again makes this a non-issue. You can travel so fast that it doesn't really matter. You can get to the events & encounters quickly regardless.

My opinion may change the more I play & see how repetitive [or not] the gameplay loop is. If it does, I will edit this review.
Despite that, my opinion on how visually impressive Forspoken is probably won't change, nor will my opinion on the UI/UX & trees.

Am I happy that this game is 70 quid on PC? No.
Am I happy with my purchase anyway? Yes.

Do your own research, but at the end of the day, the only limiting factor I see keeping this game from reaching a mainstream adoption, are the heavy specs needed to run it. It's a good game & does not deserve all the s**tposting hate it's getting on social media & in this review section.
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Hours played
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Comments
Robin 17 Feb, 2021 @ 7:38pm 
golira
National Fish / Wildlife Service 22 May, 2018 @ 6:03pm 
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cringe 20 Oct, 2017 @ 11:28am 
Scared my chickens with razorblades on adventure to the moon, great guy 11/7 IGN