56
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1066
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Recent reviews by Kizei

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Showing 41-50 of 56 entries
No one has rated this review as helpful yet
90.7 hrs on record (41.3 hrs at review time)
It keeps getting better.
Posted 28 November, 2019.
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No one has rated this review as helpful yet
96.9 hrs on record (38.8 hrs at review time)
UPDATED REVIEW AS OF BEYOND LIGHT - 11/19/2020
(Included here as it affects the game as a whole. Old review still included at the bottom.)

An expansion that took away more than it added. Fewer planets to explore, less content to partake in, fewer interesting guns to collect in a looter shooter. New subclasses were OP on launch in PvP and are now getting nerfed in a way that will also weaken them in PvE. Story and general expansion content is fine, but it cost the removal of far, far more than it added.

Bungie has promised content will be updated and rotated in and out of the game as this occurs as part of their Destiny vault system. Yet, what old content was left in the game was hardly updated to make it relevant in alongside what little new content was added, leaving little reason to revisit it, so why bother even keeping it under their own logic? And why bother look forward to future content (new and returning) when it comes at the expense of removing more along the way?

As someone with mixed (but generally positive) feelings towards Destiny 2 after it's transition onto Steam and F2P business model, a lot was riding on this release that could have really solidified the game as a go to suggestion for F2P games. Now I hardly feel a reason to play myself. Content I would have been interested in chasing due to missing out on it before is gone, and the added content is generally a lot of the same enemies we've been fighting, events we've been participating in, activity types we've been grinding already for years.

If you haven't played Destiny 2, it may be worth trying out to experience once. But it's hard to recommend when other games are available for free and are only adding content, not taking it away, and are adding innovative new content in each release... Not throwing us at hoards of the same basic enemies with the same tired skill sets we've had for years.

TL;DR - It's an alright game that gets boring and repetitive fast: Fight same types of enemies in the same context again and again, with the only difference being the guns you used and the environments you fight in. This expansion took reduced the pool of available weapons and removed entire planets and maps. You do the math.

=============

OLD/BASE GAME REVIEW

As a free to play game (and even when it was buy to play, or with expansions tacked on) the game is well worth it.

However, a major downside to me is that the game is just very, very repetitive. You seem to fight a lot of the same enemy types on different planets, and revisit a lot of the same content again.

Normally, that's not a problem, and I get that it's a part of the MMO genre and specific sub genre of shooters that Destiny is a part of. However, compared to other games in these genres, I just find myself getting burnt out so quickly, as the maps and content I do each day never really changes much (as opposed to something like Warframe with its randomized tile sets, or other MMO's which have more varied enemy types and larger maps in general.)

All things considered, though, it's a really good game that I would recommend!
Posted 20 October, 2019. Last edited 19 November, 2020.
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No one has rated this review as helpful yet
74.9 hrs on record (2.0 hrs at review time)
This is perhaps the most satisfying little city builder I've played in a long while, if not ever. The graphics alone are so fun to look at, with tiny moving parts squeezed together or spread out across your city for you to take in your handiwork.

The general gameplay is somewhere between a city builder and a puzzle game as you struggle to squeeze various buildings, platforms, and facilities onto your tiny islands to maximize efficiency. It's challenging enough to keep you coming back for more as you learn new strategies, while also remaining simple and approachable through a very simplistic yet just-informative-enough interface that doesn't overwhelm you.

My only gripe at this early stage is that it might lack replayability at the later stages, but so far the varied map layouts, buildings, climates, and other details have made for a number of unique experiences.

This is just the game I've been looking for as a background, laid back but enjoyable and strategic game, and for $5 it's an absolute bargain.
Posted 4 April, 2019.
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No one has rated this review as helpful yet
220.8 hrs on record (17.4 hrs at review time)
Game runs amazingly well as long as you have the recommended specs for it, and from an optimization standpoint is very impressive as a port. i7 7700k, GTX 1080 FE, 16 GB of RAM here - Getting nearly 100 FPS at all times on all maxed graphics. Zero complaints from me.

I'll admit that the default controls for keyboard and mouse seem a little wonky, but you can change them to whatever you need, and the weirdness is forgivable considering that this is the first proper Monster Hunter game on PC. Then again, I'm biased as I'll be playing with controller anyway!

I've had very few of the connection issues people are reporting, except for a period of an hour or two yesterday when a friend and I kept getting booted from our co-op lobby. I have no doubt these issues will be fixed soon, though, as we're still on day one. If they aren't resolved, I'll change this review to a negative and eat my CPU.

My only gripe is the DRM protection, but it doesn't seem to be affecting my performance as much as it had in other games like Assassin's Creed, so I'll live with it.

Happy hunting, and may the Sapphire Star guide you!
Posted 10 August, 2018.
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1 person found this review helpful
6.0 hrs on record (3.4 hrs at review time)
Just got out of the first play through of this game with some friends over a Discord call, and I have to say it was fantastic and so much fun. The writing was hilarious and just so all over, chaotic, and silly.

Only one of us succeeded in getting the acceptance of their prom date. I cry everytime that it wasn't me.
Posted 27 April, 2018.
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No one has rated this review as helpful yet
6.3 hrs on record (1.2 hrs at review time)
This game needs better reviews. It's a really good turn based strategy game.

I've had 0 issues with performance aside from a few long load times. No crashes, steady FPS on max settings.
Posted 24 April, 2018.
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3 people found this review helpful
0.2 hrs on record
Short but sweet. Poetic, musical, and with a nice visual style to boot.
Posted 19 April, 2018.
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15 people found this review helpful
2 people found this review funny
1,409.3 hrs on record (3.3 hrs at review time)
Early Access Review
Ignore the time played - I've played many hours of this game on Facebook Gameroom and Android prior to this review.

Yes, this is a mobile game port with microtransactions, and that in and of itself will drive some players away, but as a primarily free to play player myself in these sorts of games, I can say that it is actually fairly friendly to players who don't want to spend money.

Yes, there is a gacha system when summoning units, but a lot of Rare units are better than Super Rare units, and plenty of Super Rare units are better than Super Super Rares. It's interesting, but in my experience it has been easy for any player to make a well rounded team with whatever units they do get, even if their RNG isn't great.

It's also very easy to make progress and even get a bit of premium currency just by logging in daily and participating in events and quests.

But, really, what holds this game above other similar titles is a very unique (and in my opinion gorgeous) art style, a decent and entertaining story, and some phenomenal voice actors, particularly if you're a fan of anime.

If you are not a fan of mobile games, pass on this one on Steam and give the free version a try on your mobile device or Facebook Gameroom first - I think it might change some of your opinions of the genre, but to each their own. But, if you're already a fan of the mobile editions, then this port to Steam will be a welcome change of pace with better performance and some nice bonus skins. Also, for $5, you get some cosmetics and premium currency which is a nice little bonus! :)
Posted 9 February, 2018.
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No one has rated this review as helpful yet
2.3 hrs on record
I found the game to be decent at best, unplayable and frustrating as hell at worst. If you like it, sweet, please enjoy! There's some great moments. But I went in expecting some exciting new combat mechanics, skill-based play, and pretty graphics, and came out mostly disappointed.

===

PROS:
- Nice graphics, runs smoothly (Though I've got a higher end rig - GTX 1080, 4790k, etc. Mileage may vary.)
- Decent customization. Would have preffered if stats weren't tied to skins, but oh well.
- Fairly complex and unique fighting mechanics.
- Nice emblem designer.

CONS:
- It feels like it was designed for use with a console/controller and ported by someone who has never used a PC. I'm not buying a controller just for one game, sorry.
- Unresponsive half the time; I block up when enemy attacks up, I still get hit, sometimes even if my block animation seems to play.
- Lack of maps/modes; There's some stuff to do, but it got repetitive even in the couple of hours I gave it.
- UPlay. Seriously, this isn't a joke or stupid meme. The UPlay client is garbage and worse than Origin. Buggy as hell, got my hardware cursor stuck hundreds of times when trying to accept party invites from friends.
- Feels very much like Rock, Paper, Scissors most of the time, and not so much skill based. One weapon type will kick your ass, you'll completely wreck this other guy, but then when you go up against someone in a comparable class to your own, you have a fair, skill-based fight.
- Peer-to-peer, lots of disconnect and reconnect, so many long load screens.

===

TL;DR

To me it feels like "Chivalry Lite" with some unique combat mechanics that unfortunately fall short and just start to feel like a repetitive Rock, Paper, Scissors match after a few rounds. It definitely doesn't seem worth the $60 I paid and doesn't seem as epic as all the advertising made it seem.

I'll hold out hope that more content gets added soon. But right now the overall experience feels lacking and unpolished, and not enough to sustain the game more more then a month or two after release.

This open beta weekend seems like a great time to try it out to see if it's for you. I have friends who love it, and have no doubt others will too. Just not my thing.
Posted 9 February, 2017. Last edited 10 February, 2017.
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No one has rated this review as helpful yet
11.1 hrs on record
I believe the game has improved significantly with the removal of the MOBA game mode, personally. With focus on one gamemode, balance will be easier and the game will be less split.

So far, this is proving to be true. Game is funny, comedy is good. Easy to pick up and learn.
Posted 19 December, 2016.
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Showing 41-50 of 56 entries