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Recommended
0.0 hrs last two weeks / 45.3 hrs on record (24.3 hrs at review time)
Posted: 16 Nov @ 8:33am

I played the hell out of the original coinmuncher back in the days of the 90s arcade, so I was a bit sceptical about this studio taking a classic arcadey action title and condensing it down into a roguelite grid-based strategy game along the lines of Enter the Breach or XCom, but I'm still really enjoying it! I do have a few gripes here and there, but they are pretty nit-picky.

- I have been playing this for 24 hours now and I haven't seen one single RAWKIT LAWNCHAIR

- The pixel art and animation is nowhere near as smooth and fluid as the original games, but those titles were INSANELY detailed in terms of pixel and sub-pixel work. What's here is perfectly acceptable and mimics the style of the originals very well.

- It's not as gory. The original had all the horrors of war, as well as cartoonish zombies that made arcs of projectile blood vomit. However, I can understand why this one went a bit more PG to appeal to a wider audience!

- There are still plenty of bugs. There have been several times where I've seen the visuals, sound and music glitch out, but nothing gamebreaking, yet.

- The characters feel a bit 'waifu-ized'. They looked like a bunch of dorks in the original pixel art and part of me misses that, but I'd imagine the vast majority of players would prefer the massive tits (on both the men and women characters!)

- The boss fights are cool, but might start to feel a bit stale, after a while. However, the game is constantly throwing new mini-bosses at you as part of optional objectives.

- This is one of those games where each run seems to get easier as you progress. The hardest part is the early levels where you start out with very few abilities and can't do much damage. But by the end of each run, every character is extremely tanky and can take out entire squads of badguys with very little thought or planning. Maybe that's part of the fun though!

Overall, the look and feel of Metal Slug has been captured brilliantly and applied to an extremely pick-up-and-play game style. Plus, there are tons of unlockables to keep things feeling fresh. Really loving this one and I look forward to playing more.
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