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Análises recentes de Ponja__

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Exibindo entradas 1–10 de 58
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While playing this DLC, I was very torn on it. I'll start with what I didn't like. I missed flying the ship around. I missed having easy access to the ship's log. I didn't like the horror elements that were introduced. (I personally cannot handle horror at all, so I almost dropped the DLC even with the 'reduced frights' option.) I preferred the old method of gaining information.

But; I loved the new addition to the map. I loved exploring new sights, seeing new things, solving new puzzles, figuring out new little details here and there.
And the ending makes it all worth it. I liked the vibes of the base game more, but in the end I'm still beyond glad to have experienced this.
Publicada em 10 de dezembro de 2024.
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35.1 horas registradas
Genuinely one of the best games I've played in my entire life, and it would be ruining it to tell you much more than that.
Publicada em 10 de dezembro de 2024.
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1 pessoa achou esta análise engraçada
3.6 horas registradas (3.6 horas no momento da análise)
I'm surprised the devs are able to stand with how little they know about balance.
Publicada em 6 de dezembro de 2024.
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64.0 horas registradas
Do you ever have those moments where, despite any flaws, you're enjoying a game almost the entire way through-

- and then, at the very end, a series of utterly baffling choices ruins the entire thing?

I so badly wanted to love this game. I love the art style, I love the moment-to-moment gameplay, I love the fantasy of being an airship captain. I even enjoyed the story, despite what I've seen about other people's opinions on it.

But the ending.

Oh my dear Jesus Christ the ending.

Without spoiling anything, the end of the game essentially boils down to two incredibly difficult battles. So far, so normal - the boss, and the final boss. Whatever. It's fine.

The problem is that, for some *ungodly reason*, these are the *only two fights in the entire game* where not only does the game not autosave immediately before them; it actually *prevents you from manually saving* before or during either. I get that they were trying to create tension, you know. I get that they wanted it to be like "ohhh, this is going to be so hard, they have to play as well as they possibly can~!"

But all it ends up being is an extra five to ten minutes added on to every attempt at the final boss, with the extra bonus of potentially royally messing up during that first fight and either losing one of the three ships you're allowed to have - in other words, instant reload - or actually getting yourself killed - again, an instant reload.

That's, of course, not mentioning the *incredible reflexes* and *extreme speed in every direction* the AI seems to have during these final fights that makes it so they always manage to stay out of your firing arcs, while always keeping you in theirs. I just... agh. I wanted so, so badly to enjoy the ending of this game. I feel genuinely pained that they managed to mess it up this badly.

I don't think I've ever had a game that I enjoyed so much of during the vast majority of its runtime drop the ball at the ending this hard. I even liked the story leading up to it, and it's a very solid game. Just... don't expect to complete it. I don't think I'm ever going to try another game from this company if this is how they do it.
Publicada em 24 de setembro de 2024.
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Um desenvolvedor respondeu em 4/nov./2024 às 21:10 (ver resposta)
2 pessoas acharam esta análise útil
16.6 horas registradas (7.2 horas no momento da análise)
It's Sins 1 with massive QoL improvements, a few missing units (My space-container-ship-turned-boarding-vessel, nooo ;-;), and a few new systems that actually make a fairly big impact all told. I'd give it a buy if you liked Sins 1.
Publicada em 16 de agosto de 2024.
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Story isn't as good as Shadowbringers or Endwalker, though that's to be expected. Dungeons and trials are incredibly good, the graphics update is amazing, and I'm excited to see where the MSQ goes. I liked it well enough to recommend it.
Publicada em 2 de julho de 2024.
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327.3 horas registradas (326.3 horas no momento da análise)
Análise de acesso antecipado
Game's fun, but the dev went inactive for half a year, dropped a fairly minor update in June, and then disappeared again. There has not been any information from the dev since then. It's a fun game - there's not much else like it at the moment- but it's a shame it's been abandoned this early. It still doesn't even have an undo function.
Publicada em 8 de maio de 2024. Última edição em 27 de janeiro.
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251.7 horas registradas (117.4 horas no momento da análise)
it's fun.
Publicada em 16 de março de 2024.
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112.4 horas registradas (4.7 horas no momento da análise)
the bugs the bugs the bugs the bugs
Publicada em 17 de fevereiro de 2024. Última edição em 6 de maio de 2024.
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383.7 horas registradas (56.8 horas no momento da análise)
It's just fun. Not the most realistic, not the most balanced, not the best optimized, not the most bug-free; but it's in a genre with very few competitors, the only real competitor for its campaign mode has graphics that look like a Microsoft Excel spreadsheet, and it's just good fun.
Publicada em 14 de novembro de 2023.
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Exibindo entradas 1–10 de 58