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Πρόσφατες κριτικές από τον Ponja__

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Εμφάνιση 1-10 από 58 καταχωρίσεις
Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
0.0 ώρες συνολικά
While playing this DLC, I was very torn on it. I'll start with what I didn't like. I missed flying the ship around. I missed having easy access to the ship's log. I didn't like the horror elements that were introduced. (I personally cannot handle horror at all, so I almost dropped the DLC even with the 'reduced frights' option.) I preferred the old method of gaining information.

But; I loved the new addition to the map. I loved exploring new sights, seeing new things, solving new puzzles, figuring out new little details here and there.
And the ending makes it all worth it. I liked the vibes of the base game more, but in the end I'm still beyond glad to have experienced this.
Αναρτήθηκε 10 Δεκεμβρίου.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
35.1 ώρες συνολικά
Genuinely one of the best games I've played in my entire life, and it would be ruining it to tell you much more than that.
Αναρτήθηκε 10 Δεκεμβρίου.
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1 άτομο βρήκε αυτήν την κριτική χρήσιμη
1 άτομο βρήκε αυτήν την κριτική αστεία
3.6 ώρες συνολικά (3.6 ώρες όταν γράφτηκε)
I'm surprised the devs are able to stand with how little they know about balance.
Αναρτήθηκε 6 Δεκεμβρίου.
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10 άτομα βρήκαν αυτήν την κριτική χρήσιμη
64.0 ώρες συνολικά
Do you ever have those moments where, despite any flaws, you're enjoying a game almost the entire way through-

- and then, at the very end, a series of utterly baffling choices ruins the entire thing?

I so badly wanted to love this game. I love the art style, I love the moment-to-moment gameplay, I love the fantasy of being an airship captain. I even enjoyed the story, despite what I've seen about other people's opinions on it.

But the ending.

Oh my dear Jesus Christ the ending.

Without spoiling anything, the end of the game essentially boils down to two incredibly difficult battles. So far, so normal - the boss, and the final boss. Whatever. It's fine.

The problem is that, for some *ungodly reason*, these are the *only two fights in the entire game* where not only does the game not autosave immediately before them; it actually *prevents you from manually saving* before or during either. I get that they were trying to create tension, you know. I get that they wanted it to be like "ohhh, this is going to be so hard, they have to play as well as they possibly can~!"

But all it ends up being is an extra five to ten minutes added on to every attempt at the final boss, with the extra bonus of potentially royally messing up during that first fight and either losing one of the three ships you're allowed to have - in other words, instant reload - or actually getting yourself killed - again, an instant reload.

That's, of course, not mentioning the *incredible reflexes* and *extreme speed in every direction* the AI seems to have during these final fights that makes it so they always manage to stay out of your firing arcs, while always keeping you in theirs. I just... agh. I wanted so, so badly to enjoy the ending of this game. I feel genuinely pained that they managed to mess it up this badly.

I don't think I've ever had a game that I enjoyed so much of during the vast majority of its runtime drop the ball at the ending this hard. I even liked the story leading up to it, and it's a very solid game. Just... don't expect to complete it. I don't think I'm ever going to try another game from this company if this is how they do it.
Αναρτήθηκε 24 Σεπτεμβρίου.
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Ένας δημιουργός απάντησε στις 4 Νοε, 21:10 (προβολή απάντησης)
2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
16.6 ώρες συνολικά (7.2 ώρες όταν γράφτηκε)
It's Sins 1 with massive QoL improvements, a few missing units (My space-container-ship-turned-boarding-vessel, nooo ;-;), and a few new systems that actually make a fairly big impact all told. I'd give it a buy if you liked Sins 1.
Αναρτήθηκε 16 Αυγούστου.
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2 άτομα βρήκαν αυτήν την κριτική χρήσιμη
0.0 ώρες συνολικά
Story isn't as good as Shadowbringers or Endwalker, though that's to be expected. Dungeons and trials are incredibly good, the graphics update is amazing, and I'm excited to see where the MSQ goes. I liked it well enough to recommend it.
Αναρτήθηκε 2 Ιουλίου.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
311.1 ώρες συνολικά (172.7 ώρες όταν γράφτηκε)
Κριτική Πρόωρης Πρόσβασης
Game's not abandoned. It's fun. Dev just showed up out of nowhere after 5 months radio silence with a small update. It's not much, but at least it's still real
Αναρτήθηκε 8 Μαΐου. Τελευταία επεξεργασία 31 Μαΐου.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
214.9 ώρες συνολικά (117.4 ώρες όταν γράφτηκε)
it's fun.
Αναρτήθηκε 16 Μαρτίου.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
78.7 ώρες συνολικά (4.7 ώρες όταν γράφτηκε)
the bugs the bugs the bugs the bugs
Αναρτήθηκε 17 Φεβρουαρίου. Τελευταία επεξεργασία 6 Μαΐου.
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Κανένας δεν έχει αξιολογήσει ακόμη αυτή την κριτική ως χρήσιμη
375.5 ώρες συνολικά (56.8 ώρες όταν γράφτηκε)
It's just fun. Not the most realistic, not the most balanced, not the best optimized, not the most bug-free; but it's in a genre with very few competitors, the only real competitor for its campaign mode has graphics that look like a Microsoft Excel spreadsheet, and it's just good fun.
Αναρτήθηκε 14 Νοεμβρίου 2023.
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Εμφάνιση 1-10 από 58 καταχωρίσεις