Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are exceptions, of course. Half-Life 2 has an incredible story, but it's conveyed subtly, sometimes with dialog, and sometimes through the environment. There are very few moments where the player is stopped in his tracks so the narrative can be explained.
Then there's Death Stranding, my all time favorite game which, perhaps ironically, has several hours of cut scenes throughout, but the world building and character development are exceptional.
I enjoyed Stray as well which, similar to Half-Life 2, conveys its narrative through the environment and minimal dialog.
So not all games have bad stories, just most of them in my opinion.
you mentioned a while back that you think video games have horrible stories, and I was a bit confused? In my experience they have been the best medium for storytelling. Are the games you play not narrative or character heavy games? It's just really bothering me, and I was hoping to get some clarity.
You're right. I'll let you sing the song and I'll go put the kettle on.
;)
"La de da de da de da ... pom pom!"