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4. Repetitiveness of combat.
This isn't a game breaking experience. Repetitive combat mechanics as some have pointed out - are a very common occurance in video games and often that is not an issue. Not every game needs souls like combat mechanics, as much of the unexpected tinkering magic as a game like Noita, or the diversity of skills and abilities like PoE, but if combat is one of the core elements of a game you want to be able to enjoy it and not feel stale.
5. Lack of purpose.
Look, I wouldn't call this a story driven game. It's a playground for you to use the mechanics to create your own fun. And that is absolutely OK. It could be because I have played a bunch of Kenshi, Rimworld, a survival game here and there and older pokemon titles. But for me this playground just doesn't offer enough yet. I do hope it does eventually, but for now that's just my opinion and feel.
Hope this helps.
P.S. I do not work for Nintendo, but am totally looking for a new job. :D
2. It being early access.
Perhaps I did not outline this clearly enough in my review, but for the very reason that the game is in early access I do hope that they expand on the mechanics, depth and fix the bugs. I do not bash it for it. I warn people to remember that early access titles don't always come through on their potential.
3. NMS vibes.
It is just that - vibes. Vibes of the game lacking in character and depth. Vibes in the grind lacking purpose. It is no way a comparison between the horrid marketing/hype train of NMS and delivery.
Alright, I really didn't expect this review to get any attention let alone 8 pages of comments worth of it. But since I have cought wind of it I will add just a tiny bit of context.
IT IS MY OPINION. I am by no means a video game journalist or game dev my self.
Also I chose not to expand on every aspect mentioned in my review, because that's the way I wanted it. A medium length overview of my opinion, not a 5 page essay on the matter.
Now with that out of the way, I will address some of the issues with what I have said and give a slightly longer description.
1. This being a negative review.
I don't complain about the game. I restate what I said in my original review - I got some enjoyment out of it and I believe so will most people. The only reason for the thumbs down is that in it's current state I find it lacking and I am prepared to revisit this opinion while checking the game out during it's developement through the early access stage.
EA games can and may also receive negative reviews and no player has to justify the reasons why they personally don't like the game at the moment.
When writing the review, it was clear to the writer that it was an EA game and it was also clear to every reader of the review that this was an EA game.
What we don't need is constant reminders that it's an EA game, because that's hard to miss.
A review evaluates the current status of the game and not the status it may have at some point.
That's a good thing, because not all players want to support an EA game at an early stage and therefore such reviews help with the purchase recommendation.
There are also EA games that have decent content early on and are quite stable. That could have been the case with this game, you only know that through testing or feedback.
LMAO
wasn't "early no man's sky" preorder for 50 bucks? this is hardly the same thing