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Recommended
0.0 hrs last two weeks / 128.5 hrs on record (88.5 hrs at review time)
Posted: 28 Jun, 2013 @ 10:23am

Introdution:

This game is an indie, R.T.S. (Real time stratagy), simulation game where you control a flagship holding vital information about the war. your mission is to get to the last sector in a serise of sectors (Sector 8) there are different types of sectors that have different "Abilities"; Friendly (less battles, more missions/quests), Enemy (more battles, less missions/quests), and Nebula (more Nebulas, average battles/missions/quests).

Gameplay:

I think it is a good thing to note that in this game, DIEING IS PART OF THE GAME... sort of. you start off with one ship "The Kestrel" and you unlock more ships by playing through the game and finding secrets or by doing missions correctly and you will be awarded with a new ship, but not all missions give ships. Now, when starting a new game you are viewed with a menu of things to change about you ship (Crew, name, ship, etc.). After you are ok with everything you hit "Start" and you are it the game. This game incudes a nice feature to the space bar that lets you pause the game and plan out what you are going to do next. such as, lock-on wepons to rooms on the other ship or move around crew. when space is hit again your actions happen.

Conclusion:

In all, your actions effect the future somewhat, it's pritty easy to learn what everything does, it is a very fun and edictive game with some moments that leve you wondering "What is my next move" or Chering with exitement "Yes! I got him!"

Rateing in my 'OPINION'

8.5/10 - Good game

- Me
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