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Recent reviews by Revolver Oshawott

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Showing 21-30 of 54 entries
22 people found this review helpful
1 person found this review funny
0.0 hrs on record
Fantastic easy to use module. Really fun as well! Only buy this if you don't want anything too story rich and your party wants a dungeon crawl!

Love this!
Posted 17 February, 2019.
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2 people found this review helpful
1 person found this review funny
7.7 hrs on record
After finally completing this game i can say that I do not recommend it. The story and the lore is interessting but the combat mechanics is just too damn infuriating and the game is just really boring in general.
Posted 24 December, 2018.
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2 people found this review helpful
20.2 hrs on record
If I were to describe this monstrous atrocity of a game in one sentence it would be the following: "Everything is so wrong!"

I just completed this chore of a game with a buddy of mine (I can't speak for playing through this awful cesspit of a game in single player) and i feel completely burned out. The game is divided into several campaigns and the one who really sticks out as ♥♥♥♥ throughout the campaigns is the "Chris Redfield." Campaign. I won't bother going into detail, because describing how awful this campaign is does not redeem the other campaigns in the game.

Imagine playing through the chris campaign, you're done. You go over to the Jake campaign and you notice that they are showing you the same cutscenes and making you go through the same locations. (Not always the same locations, sometimes the game tries to be original.) every campaign is a rehash of another, it's completely atrocious.

The game has a tendency of trying so hard to be many things at the same time, and fails ever so miserably at it. You have vehicle sections, snow scooter sections, raft sections, helicopter sections, jetplane (yes) sections. All of them are awful and control horribly. And the Quick time events (QTE's) in this game are some of the worst i've ever experienced in any video game i've played. I never had fun during this game. "Oh, but cube, why didn't you just refund it?!" Because me and my friend decided to play through this awful mess of a game because we did so with RE5, and we considered it to be so bad it was funny, in re6, it's never funny.

Fix your FOV or you will get sick.

Don't buy this game.
Posted 24 September, 2018. Last edited 24 September, 2018.
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1 person found this review helpful
18.9 hrs on record (8.5 hrs at review time)
I feel now as If I can give dead Cells a Review without completing it. I will of course bee updating this review as I continue to make progress in the game.

Dead cells is a game that I randomly bought during it's Early Acsess days. I normally shy away from buying Early Acsess games, because I find it to be the perfect platform for a developer (or publisher) to decieve their consumers.

Enough about that.

Dead Cells is a rogue like game that has huge randomly generated maps that make you run back and forth in them looking for loot such as weapons, shields, power-ups or even better: Cells. The cells are what you use to upgrade your character.

If you die, you go back to the beginning. But everytime you progress your game stops being the same game you played before. It's hard to explain, but every death opens a fresh new run that is unlike any other run you've ever had in dead cells. it is not unfair, it is not punishing in the sense of "you made one mistake and now you die." No- It pushes you back to reconsider your options once again for like five seconds.


Highly recommend this game.
Posted 10 August, 2018.
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2 people found this review helpful
1 person found this review funny
9.9 hrs on record
I have not laughed so hard at something so stupid as this game. I highly recommend you play this with a friend and laugh at how stupid it is. I know this is not a detailed review, but my god. PLAY IT
Posted 23 June, 2018.
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No one has rated this review as helpful yet
185.7 hrs on record (38.2 hrs at review time)
When I say that this game isn't for everybody I truly mean it. This game is a very competative game with a (somewhat) deep learning curve of understanding what the operators do and so forth. There is no pray and spray but you'll actually have to comunicate with your teammates and be tactical about your approach.

The downside of such competetive games is that sometimes you'll find yourself with players that want to do nothing but ruin the game for you, but that is not something at fault from Ubisoft's side. Even counter-strike has it's few rotten eggs in it.

I have played a lot of competetive games throughout my years, LoL, Dota 2 and CS (to name a few) but it was a long time ago that I had as much fun as Rainbow Six Siege has given me. I truly do recommend this game if you want something that is not like counter-strike, but something new alltogether. The game has it's flaws but it's still being patched.

For the ultimate ranked experience, make sure you play with some friends. I hope you have fun trying out this game :)
Posted 5 September, 2017.
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1 person found this review helpful
21.0 hrs on record
I can't recommend this game, and it is not just because of the technical difficulties that the game is currently under.

I loved Dishonored 1, and I was on the fence of getting the second installmet of the game. However, I decided to ignore the nay-sayers of saying to "wait" until the game has been repaired, because the technical difficulties were so extreme for some that the game was rendered unplayable.

The game crashed for me 3 times during my playthrough of the game. So it was not that bad. And the amount of time it took for me to complete the main storyline was not that impressive either. The game was six hours long. SIX HOURS! That is a disgrace. Dishonored 1's campaign was way longer (and more interessting if I say so myself. But that last statement is up to the taste of the player.)

The game is too short, nothing feels as if there's high stakes for me to "go get X" or "take care of Y". Nothing drives me forward. The ending is anti-climatic. The first game's ending was anti-climatic as well, but this picks it up to a more grandiose scale. The final boss battle is a joke (I want to point out that I played on hard difficulty. The game is sort of silly, following the trend of "you have to complete the game on hard in order for you to play it on the hardest difficulty,." because that would actually show how bland and vain this game is. There's no challange to anything. There are no stakes.

It's just plain boring.


Oh, did I mention, the game brings almost nothing new to the table?

at most this game is like an expansion to our old beloved game.

Do not pick up this game over the pricerange of 20 USD.

it's a cheap and boring game.


Posted 29 December, 2016.
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No one has rated this review as helpful yet
44.6 hrs on record (35.9 hrs at review time)
YES, I DID IT, I COMPLETED THE NEVER ENDING GAME. OH MY GOD, IT'S OVER.
Posted 26 November, 2016.
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1 person found this review helpful
16.0 hrs on record (11.0 hrs at review time)
I really wanted to like this game, and I did like this game until it did show glaring signs of repetition, 2 hours into the game. One thing to remember: this is a space sim game, space sim's are most likely not for everyone. I for one, love EvE online & X3 terran conflict. But this game was hyped to such extreme proportions that there was no way it could live up to expectations, but what we got instead was disasterous.

I'm going to start out with some basic complaints.

The UI is basically a copy paste from the PS4 exclusive game "Destiny." A Inventory system / menu system that was dreadded amongst players, obviously created to make it easier for the console players, but did not work that well in practice. Well- now it's made it's way to the PC market, in no man's sky. The fact that I have to go in to options in order to exit the game is just pure madness. In short: The UI is a mess.

You'd think a game that focuses on space travel would put a lot of work and thought in to actually commandeering your own space ship? Well, you are incredibly wrong. The controls (played most of the time with a controller, but I did try out with a keyboard and mouse.) are so damn sluggish. The ship feels so damn limited and just slow. Space combat is just a dogfight, a constant dogfight with you being unable to do the manouvers you'd think you'd be able to do, since they're logical, but ah, you are in the wrong, you can't do them. This game is so scared of letting you out into the vast unknown that it even steers your ship for you. Yes, that's right! You can't crash into anything when you're on a planet's surface. It's like a invisible field pulling you away from the mountain. Spaceship dogfighting on planets are so damn horrible- since the AI's ships can go so close to the ground, but you can't because of reasons, i guess! In space, that's where it get's infuriation. I've lost count on how many times i've warped from one system to another, only to crash into an asteroid, spacestation or a cargo ship. You feel as if you want to avoid space combat as much as possible, because it is not rewarding at all. Some space shuttles are sending you a distress call, and is being attacked by 10 ships? Don't bother, you won't get anything for it, except for faction standing being increased, something which you can't even track the progress on.


Milestones. Good god, the milestones. The game has it's on way of giving you achievements, they are called Milestones. They completely block up your UI and make you unable to do anything (well almost anything) when they pop up. They cover your screen only to say "YOU WALKED X AMOUNT OF MILES." or "WARPED X AMOUNT OF TIMES." In the beginning, you try to shy it off, but it happens so frequenmt it drives you nuts. Try not to go crazy when you're in a space dogfigt and suddenly "MILESTONE ACHIEVED" pops up.


Space is a dark, cold and empty place.
One thing the developer did correctly is to create the sense of you being alone out there, because at first this was a multiplayer game, and then it wasn't. I for one, do not care that much for it. However: There is no interaction whatsoever. There's no NPC or race that you will feel attatched to over time. You can see you reputation standing with a race by the left coner, when talking to one of the many races, not knowing how your progress is doing. You'll learn their language by doing them favors, finding monolith's and knowledge stones with cryptic messages that make absoloutely no sense whatsoever. It's a vast game of nothing.

You go in to a space station, there's most likely 1 npc there, something you can learn from him/her, cool. NPC's fly in to the hangar and you can do trading with them, cool. Can you have proper conversations with them? No. Does any race and/or NPC have a distinct personality? No. I might not have played enough in order to encounter this- but there's not one city in all of the planets i've been to. Not one foothold of civilizastion except for the space stations, so all you are doing is exploring barren wasteland with a few outposts that contain 1-2 NPC's that have the personality of a rock.



I did mention that the game became repetetive after 2 hours as well. I chose not to apply for a refund, because I thought there was no way whatsoever that I could've experienced a glimpse of the game at just two hours. But the thing is, i had. This is a game, about exploring, that punishes you for exploring with such monotinous tasks as "THRUSTER FUEL EMPTY" and/or "NOT ENOUGH THRUSTER FUEL." You start the game off at a random planet, trying to find resources so you can fix your ship up, that you've crashed on the planet. Once gathered the resources, you lift off. ANd you will lift off a lot on a single planet. But just 2-3 times is enough for you to run out of fuel, so you try to find plutonium for your thrusters, but by doing that, you limit your inventory slots which are exteremely limiting from the get-go.

So you charge up your fuel, decide to lift with your ship and a glitch tosses you out to space when you lift off and you crash into an asteroid (which you can't land on even though the game devs have said you can land on asteroids.) So, you make your way back, find a new place to farm, land, BOOM, thrusters down to 65%. Oh, ok. Rinse and repeat, gather material for 10 minutes, go to the space station, sell off, etc. That's it, that's the core mechanic. Hello games said you could do a lot of different things in this game, instead of gathering resources. Which is a complete and utter blatant lie. You HAVE To gather resources, and the game punishes you for going out to gather resources.

When you finally get more inventory slots in your exosuit and a ship with a reasonable amount of inventory slots, you'll farm (instead of 10 minutes) 20 minutes! Since you've an upgraded mining laser so gathering material goes faster, and you know what, i can get that. What to you do when you sell off your riches to the space sation? Well you save up for a new ship, of course! There's nothing else to do! What do you look for in a new ship? A ship with more slots of course! And that's the premise of the game.

This game is so boring, i can't believe it. It lacks so much when it promised to offer so much. It is a slap in the face for consumers and a blatant lie. One of the screenshots at the store page (the 4'th one) shows of an event that will NEVER happen in the entierty of the game, in it's current state.
Posted 18 August, 2016. Last edited 18 August, 2016.
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No one has rated this review as helpful yet
32.9 hrs on record (27.8 hrs at review time)
So, I had done a ♥♥♥♥♥♥ half-assed review of this game before, in which I do not know why.

This game has given me so much enjoyment! During my 25 years, in life, and my 20 years of video gaming, this is the pinnacle of it all, right here. This is my favorite game of all time, toppling metal gear solid (snake eater & the first solid game) for me, which are in no-way comparable. But it's a video game series that I hold very dear.

This game, is so damn good, it's ludacris. It has it's flaws, but they are so very easy to overlook, due to the versatility the game offers you. The director's cut changed the game completely, fixing those things that were too punishing with the boss battles. I am on my 10'th playthrough of this game, and I am not getting any less enjoyment from it.

Why? Every time there's something new! I discover something new! And it never stops. Top notch stealth mechanics, combat mechanics. Immersion is amazing and the plot, oh my god, the damn plot. The character development that goes on through the game is amazing.

I don't want to spoil anything, but I will say, if you like stealth and crazy fine polished games, please, do not overlook this game.
Posted 25 March, 2016.
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Showing 21-30 of 54 entries