STEAM GROUP
S.F.O. SFORPG
STEAM GROUP
S.F.O. SFORPG
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24 June, 2017
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The Forum Memeporium
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Popular Forum Resources
REGARDING TRANSFERRING OR SELLING GAMES FROM ONE ACCOUNT TO ANOTHER

Steam currently allows Family Sharing for one account to play another account's games, once the second account has been set up properly for this to work. While doing so, playing a game owned by the other account will prevent that account from playing anything, just like if one person had shared their computer to someone else. This is to prevent Family Sharing from basically becoming unlimited game borrowing/renting.

Steam is highly unlikely to allow permanent transfers of games (or technically, game licenses) from one account to another. This is because:

1. A hijacker/scammer/etc. could take control of an account, then transfers the games without the proper owner's permission. If there is no recourse for this, then the owner has permanently lost some games. If there is a recourse for this, then the owner may be able to get their games back, but (so-to-speak) legitimate transfers could be affected by people abusing this recourse in order to get their games back or deny others their games, leading to a lot of he-said-she-said problems that Steam Support would not like to have to resolve.

2. Allowing permanent transfers of game licenses means that a secondary market for games will arise. (It will arise no matter whether Steam officially supports it, because there is demand for it.) The secondary market will of course be a way for people to get games for cheap. This now means that the primary market -- selling games directly from developer/publisher to customer -- will now have to compete with the secondary market. A lot of primary market sales that were people buying at these deep discounts that Steam is famous for, will instead go to the secondary market. This will make developers/publishers unhappy, and become almost like a legalized form of piracy, since they cannot get the revenue from these sales (and even if Steam limits this to financial transactions, and the publishers do get a cut of the revenue, the discounts won't be as good because now you have several sides all trying to get money for the copy of the game, and the publishers will get less of it.) And when publishers/developers are not happy, they will stop selling their games on Steam, and Valve will be unhappy since they make less money and so will many other customers be unhappy because Steam will have fewer new games for sale.
10
The Forum Memeporium
2
Price points of videogames
Just posting this here to see if anyone has comments. (I wrote up part of this post as a forum comment a few minutes ago so I expanded it to make it a whole topic.)

Here's what my experience tells me about how videogames are priced these days. Note, my experience with pricing has mostly been buying PC games digitally for the past six or seven years.

* base price $4.99 or $9.99 - small-ish game (indie or casual AAA)
* base price $19.99 - indie, niche, or older AAA game
* base price $29.99 - older AAA or niche AAA game
* base price $49.99 or $59.99 - recent AAA game
(currency is USD)

...I'm not actually sure what something like Wii Sports would retail for on the PC. I can think of big-name casual games but stuff like Farmville generally uses a microtransactions model, right? Maybe I could look at VR games but (1) I don't have VR so I haven't paid any attention them at all, and (2) it's a fledgeling market at this point so price points might not be very stable for now. I just did look up Plants vs. Zombies GOTY and its base price is $4.99 though. I can't imagine publishers going for people who don't see themselves as gamers with price points higher than a few bucks -- maybe $10 if it's fancy-looking. But I also don't know much about branded stuff.

Years ago, though, back in the 1990s (and in 1990s US dollars), I remember the following pricing for physical releases:
* major JRPG (e.g. Final Fantasy II (SNES), Final Fantasy III (SNES), Chrono Trigger) - $69.99 to $89.99
* major handheld game (e.g. Pokémon) - $24.99 to $35.99
I don't remember anything else from back then.

More recently I remember the following from checking out used GBA games at GameStop several years ago):
* obscure/unwanted game - $2.99
* somewhat desirable but common game - $4.99
* very desirable game (e.g. Fire Emblem) - $9.99
Showing 61-66 of 66 entries